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This method sets the material properties for the device.
CONST D3DMMATERIAL* pMaterial,
[in] Pointer to a D3DMMATERIAL structure that describes the material properties to set.
[in] Member of the D3DMFORMAT enumerated type that describes the format of the material.
If the method succeeds, the return value is D3DM_OK (see D3DM Values).
If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).
|Windows Embedded CE||Windows CE 5.0 and later|
|Windows Mobile||Windows Mobile Version 5.0 and later|