Export (0) Print
Expand All
1 out of 1 rated this helpful - Rate this topic

Snap-in Persistence Model

MMC enables each snap-in to persist private configuration data in the console file. Snap-ins can persist their data by implementing either the IPersistStreamInit, the IPersistStream, or the IPersistStorage interface.

MMC will always query a snap-in for IPersistStream. If it does not receive an IPersistStream interface pointer, it will query for IPersistStreamInit, then IPersistStorage. Snap-ins that do not persist their data should simply return with an appropriate error code when MMC queries them for any of these interfaces.

Snap-ins are encouraged to implement either the IPersistStream or IPersistStreamInit interface to persist their data. Both interfaces are lightweight and easy to implement. In contrast, the IPersistStorage interface requires the implementation of many features not required by snap-ins that simply want to persist their data.

Be aware that MMC supports both IComponentData and IComponent persistence. The snap-in's IComponentData object should persist view-independent data for each of its scope items. Each IComponent object should persist any view-specific data it requires to re-create its own view.

For snap-ins that support persistence, MMC calls the Load and Save methods when a user action initiates a console file load or save. Most often this occurs when a file is loaded, or when the user clicks Save or Save As on the File menu. The snap-in should be sure to accurately implement the IsDirty method.

Be aware that extension snap-ins in general cannot persist their data. The only exceptions to this rule are namespace and taskpad extensions. Namespace extensions must always implement IComponentData. Taskpad extensions that support persistence must also implement IComponentData. Namespace extensions can support IComponentData and IComponent persistence. Taskpad extensions can only support IComponentData persistence.

 

 

Did you find this helpful?
(1500 characters remaining)
Thank you for your feedback
Show:
© 2014 Microsoft. All rights reserved.