Fires when the user moves the mouse pointer into the object.
No return value.
The DISPID for this event is defined in mshtmdid.h. Use this value to identify the event handler when implementing IDispatch::Invoke.
Bubbles Yes Cancels Yes To invoke Move the mouse pointer into an object. Default action Initiates any action associated with this event.
The event occurs when the user moves the mouse pointer into the object, and it does not repeat unless the user moves the mouse pointer out of the object and then back into it.