Fires when the object moves.
No return value.
The DISPID for this event is defined in mshtmdid.h. Use this value to identify the event handler when implementing IDispatch::Invoke.
Bubbles Yes Cancels No To invoke Change the absolute position of the object. Default action Calls the associated event handler if there is one.
This event can be bound to relatively positioned elements as well as absolutely positioned elements.
This event does not fire when it is bound to an object inside a container object that moves.