Export (0) Print
Expand All

LOGFONTA structure

Defines the attributes of a font.

Syntax


typedef struct {
            lfHeight;
            lfWidth;
            lfEscapement;
            lfOrientation;
            lfWeight;
  BYTE      lfItalic;
  BYTE      lfUnderline;
  BYTE      lfStrikeOut;
  BYTE      lfCharSet;
  BYTE      lfOutPrecision;
  BYTE      lfClipPrecision;
  BYTE      lfQuality;
  BYTE      lfPitchAndFamily;
  __wchar_t lfFaceName[LF_FACESIZE];
} LOGFONTA;

Members

lfHeight

Value of type LONG that specifies the height, in logical units, of the font's character cell or character.

lfWidth

Value of type LONG that specifies the width, in logical units, of characters in the font.

lfEscapement

Value of type LONG that contains the angle, in tenths of degrees, between the escapement vector and the x-axis of the device. The escapement vector is parallel to the base line of a row of text.

lfOrientation

Value of type LONG that specifies the angle, in tenths of degrees, between each character's base line and the x-axis of the device.

lfWeight

Value of type LONG that specifies the weight of the font in the range 0 through 1000.

lfItalic

Value of type BYTE that specifies an italic font if set to TRUE.

lfUnderline

Value of type BYTE that specifies an underlined font if set to TRUE.

lfStrikeOut

Value of type BYTE that specifies a strikeout font if set to TRUE.

lfCharSet

Value of type BYTE that specifies the character set.

lfOutPrecision

Value of type BYTE that specifies the output precision. The output precision defines how closely the output must match the requested font's height, width, character orientation, escapement, pitch, and font type.

lfClipPrecision

Value of type BYTE that specifies the clipping precision. The clipping precision defines how to clip characters that are partially outside the clipping region.

lfQuality

Value of type BYTE that specifies the output quality. The output quality defines how carefully the GDI must attempt to match the logical-font attributes to those of an actual physical font.

lfPitchAndFamily

Value of type BYTE that specifies the pitch and family of the font.

lfFaceName

Array of characters that contains a null-terminated string that specifies the typeface name of the font. The length of the string must not exceed 32 characters, including the NULL terminator.

Remarks

This structure maps to the LOGFONT structure documented in the Windows Software Development Kit (SDK).

Requirements

Minimum supported client

Windows XP

Minimum supported server

Windows 2000 Server

Header

Dimm.h

IDL

Dimm.idl

 

 

Build date: 11/17/2013

Show:
© 2014 Microsoft