The UNICODE_STRING structure is used to define Unicode strings.
typedef struct _UNICODE_STRING { USHORT Length; USHORT MaximumLength; PWSTR Buffer;} UNICODE_STRING, *PUNICODE_STRING;
The UNICODE_STRING structure is used to pass Unicode strings. Use RtlInitUnicodeString to initialize a UNICODE_STRING.
If the string is NULL-terminated, Length does not include the trailing NULL.
The MaximumLength is used to indicate the length of Buffer so that if the string is passed to a conversion routine such as RtlAnsiStringToUnicodeString the returned string does not exceed the buffer size.
Headers: Defined in Ntdef.h. Include Wdm.h or Ntddk.h.
OEM_STRING, ANSI_STRING, RtlAnsiStringToUnicodeSize, RtlAnsiStringToUnicodeString, RtlFreeUnicodeString, RtlInitUnicodeString, RtlUnicodeStringToAnsiSize, RtlUnicodeStringToAnsiString