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GENERIC_MAPPING structure

The GENERIC_MAPPING structure defines the mapping of generic access rights to specific and standard access rights for an object. When a client application requests generic access to an object, that request is mapped to the access rights defined in this structure.

Syntax


typedef struct _GENERIC_MAPPING {
  ACCESS_MASK GenericRead;
  ACCESS_MASK GenericWrite;
  ACCESS_MASK GenericExecute;
  ACCESS_MASK GenericAll;
} GENERIC_MAPPING, *PGENERIC_MAPPING;

Members

GenericRead

Specifies an access mask defining read access to an object.

GenericWrite

Specifies an access mask defining write access to an object.

GenericExecute

Specifies an access mask defining execute access to an object.

GenericAll

Specifies an access mask defining all possible types of access to an object.

Requirements

Minimum supported client

Windows XP [desktop apps only]

Minimum supported server

Windows Server 2003 [desktop apps only]

Header

Winnt.h (include Windows.h)

See also

AccessCheck
AccessCheckAndAuditAlarm
CreatePrivateObjectSecurity
MapGenericMask
SetPrivateObjectSecurity
ACCESS_MASK

 

 

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