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 UNICODE_STRING Structure
UNICODE_STRING Structure

The UNICODE_STRING structure is used by various Local Security Authority (LSA) functions to specify a Unicode string.

Syntax

C++
typedef struct _LSA_UNICODE_STRING {
  USHORT Length;
  USHORT MaximumLength;
  PWSTR  Buffer;
}LSA_UNICODE_STRING, *PLSA_UNICODE_STRING, UNICODE_STRING, *PUNICODE_STRING;

Members

Length

Specifies the length, in bytes, of the string pointed to by the Buffer member, not including the terminating NULL character, if any.

MaximumLength

Specifies the total size, in bytes, of memory allocated for Buffer. Up to MaximumLength bytes may be written into the buffer without trampling memory.

Buffer

Pointer to a wide-character string. Note that the strings returned by the various LSA functions might not be null terminated.

Requirements

Minimum supported clientWindows 2000 Professional
Minimum supported serverWindows 2000 Server
HeaderNtsecapi.h

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Build date: 11/19/2009

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