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TOKEN_PRIVILEGES structure

The TOKEN_PRIVILEGES structure contains information about a set of privileges for an access token.

Syntax


typedef struct _TOKEN_PRIVILEGES {
  DWORD               PrivilegeCount;
  LUID_AND_ATTRIBUTES Privileges[ANYSIZE_ARRAY];
} TOKEN_PRIVILEGES, *PTOKEN_PRIVILEGES;

Members

PrivilegeCount

This must be set to the number of entries in the Privileges array.

Privileges

Specifies an array of LUID_AND_ATTRIBUTES structures. Each structure contains the LUID and attributes of a privilege. To get the name of the privilege associated with a LUID, call the LookupPrivilegeName function, passing the address of the LUID as the value of the lpLuid parameter.

Important  The constant ANYSIZE_ARRAY is defined as 1 in the public header Winnt.h. To create this array with more than one element, you must allocate sufficient memory for the structure to take into account additional elements.

The attributes of a privilege can be a combination of the following values.

ValueMeaning
SE_PRIVILEGE_ENABLED

The privilege is enabled.

SE_PRIVILEGE_ENABLED_BY_DEFAULT

The privilege is enabled by default.

SE_PRIVILEGE_REMOVED

Used to remove a privilege. For details, see AdjustTokenPrivileges.

SE_PRIVILEGE_USED_FOR_ACCESS

The privilege was used to gain access to an object or service. This flag is used to identify the relevant privileges in a set passed by a client application that may contain unnecessary privileges.

 

Requirements

Minimum supported client

Windows XP [desktop apps only]

Minimum supported server

Windows Server 2003 [desktop apps only]

Header

Winnt.h (include Windows.h)

See also

AdjustTokenPrivileges
GetTokenInformation
LookupPrivilegeName
LUID
LUID_AND_ATTRIBUTES
PRIVILEGE_SET
PrivilegeCheck
PrivilegedServiceAuditAlarm
SetTokenInformation
TOKEN_CONTROL
TOKEN_DEFAULT_DACL
TOKEN_GROUPS
TOKEN_INFORMATION_CLASS
TOKEN_OWNER
TOKEN_PRIMARY_GROUP
TOKEN_SOURCE
TOKEN_STATISTICS
TOKEN_TYPE
TOKEN_USER

 

 

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