TOKEN_CONTROL structure
Applies to: desktop apps only
The TOKEN_CONTROL structure contains information that identifies an access token.
Syntax
typedef struct _TOKEN_CONTROL {
LUID TokenId;
LUID AuthenticationId;
LUID ModifiedId;
TOKEN_SOURCE TokenSource;
} TOKEN_CONTROL, *PTOKEN_CONTROL;
Members
- TokenId
-
Specifies a locally unique identifier (LUID) identifying this instance of the token object.
- AuthenticationId
-
Specifies an LUID assigned to the session this token represents. There can be many tokens representing a single logon session.
- ModifiedId
-
Specifies an LUID that changes each time the token is modified. An application can use this value as a test of whether a security context has changed since it was last used.
- TokenSource
-
Specifies a TOKEN_SOURCE structure identifying the agency that issued the token. This information is used in audit trails.
Requirements
|
Minimum supported client | Windows XP |
|---|---|
|
Minimum supported server | Windows Server 2003 |
|
Header |
|
See also
- LUID
- TOKEN_DEFAULT_DACL
- TOKEN_GROUPS
- TOKEN_INFORMATION_CLASS
- TOKEN_OWNER
- TOKEN_PRIMARY_GROUP
- TOKEN_PRIVILEGES
- TOKEN_SOURCE
- TOKEN_STATISTICS
- TOKEN_TYPE
- TOKEN_USER
Send comments about this topic to Microsoft
Build date: 3/7/2012