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LUID_AND_ATTRIBUTES structure

Applies to: desktop apps only

The LUID_AND_ATTRIBUTES structure represents a locally unique identifier (LUID) and its attributes.

Syntax

typedef struct _LUID_AND_ATTRIBUTES {
  LUID  Luid;
  DWORD Attributes;
} LUID_AND_ATTRIBUTES, *PLUID_AND_ATTRIBUTES;

Members

Luid

Specifies an LUID value.

Attributes

Specifies attributes of the LUID. This value contains up to 32 one-bit flags. Its meaning is dependent on the definition and use of the LUID.

Remarks

An LUID_AND_ATTRIBUTES structure can represent an LUID whose attributes change frequently, such as when the LUID is used to represent privileges in the PRIVILEGE_SET structure. Privileges are represented by LUIDs and have attributes indicating whether they are currently enabled or disabled.

Requirements

Minimum supported client

Windows XP

Minimum supported server

Windows Server 2003

Header

Winnt.h (include Windows.h)

See also

AllocateLocallyUniqueId
LUID
PRIVILEGE_SET
TOKEN_PRIVILEGES

 

 

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Build date: 3/7/2012

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