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OPENCARDNAME structure

The OPENCARDNAME structure contains the information that the GetOpenCardName function uses to initialize a smart card Select Card dialog box. Calling SCardUIDlgSelectCard with OPENCARDNAME_EX is recommended over calling GetOpenCardName with OPENCARDNAME. OPENCARDNAME is provided for backward compatibility.

Syntax


typedef struct {
  DWORD         dwStructSize;
  HWND          hwndOwner;
  SCARDCONTEXT  hSCardContext;
  LPTSTR        lpstrGroupNames;
  DWORD         nMaxGroupNames;
  LPTSTR        lpstrCardNames;
  DWORD         nMaxCardNames;
  LPCGUID       rgguidInterfaces;
  DWORD         cguidInterfaces;
  LPTSTR        lpstrRdr;
  DWORD         nMaxRdr;
  LPTSTR        lpstrCard;
  DWORD         nMaxCard;
  LPCTSTR       lpstrTitle;
  DWORD         dwFlags;
  LPVOID        pvUserData;
  DWORD         dwShareMode;
  DWORD         dwPreferredProtocols;
  DWORD         dwActiveProtocol;
  LPOCNCONNPROC lpfnConnect;
  LPOCNCHKPROC  lpfnCheck;
  LPOCNDSCPROC  lpfnDisconnect;
  SCARDHANDLE   hCardHandle;
} OPENCARDNAME, *LPOPENCARDNAME;

Members

dwStructSize

Specifies the length, in bytes, of the structure. This member must not be NULL.

hwndOwner

The window that owns the dialog box. This member can be any valid window handle, or it can be NULL for desktop default.

hSCardContext

The context used for communication with the smart card resource manager. Call SCardEstablishContext to set the resource manager context and SCardReleaseContext to release it. This member must not be NULL.

lpstrGroupNames

A pointer to a buffer that contains null-terminated group name strings. The last string in the buffer must be terminated by two null characters. Each string is the name of a group of cards that is to be included in the search. If lpstrGroupNames is NULL, the default group (Scard$DefaultReaders) is searched.

nMaxGroupNames

The maximum number of bytes (ANSI version) or characters (Unicode version) in the lpstrGroupNames string.

lpstrCardNames

A pointer to a buffer that contains null-terminated card name strings. The last string in the buffer must be terminated by two null characters. Each string is the name of a card that is to be located.

nMaxCardNames

The maximum number of bytes (ANSI version) or characters (Unicode version) in the lpstrCardNames string.

rgguidInterfaces

Reserved for future use. Set to NULL. An array of GUIDs that identify the interfaces required.

cguidInterfaces

Reserved for futures use. Set to NULL. The number of interfaces in the rgguidInterfaces array.

lpstrRdr

If the card is located, the lpstrRdr buffer contains the name of the reader that contains the located card. The buffer should be at least 256 characters long.

nMaxRdr

The size, in bytes (ANSI version) or characters (Unicode version), of the buffer pointed to by lpstrRdr. If the buffer is too small to contain the reader information, GetOpenCardName returns SCARD_E_NO_MEMORY and the required size of the buffer pointed to by lpstrRdr.

lpstrCard

If the card is located, the lpstrCard buffer contains the name of the located card. The buffer should be at least 256 characters long.

nMaxCard

The size, in bytes (ANSI version) or characters (Unicode version), of the buffer pointed to by lpstrCard. If the buffer is too small to contain the card information, GetOpenCardName returns SCARD_E_NO_MEMORY and the required size of the buffer in nMaxCard.

lpstrTitle

A pointer to a string to be placed in the title bar of the dialog box. If this member is NULL, the system uses the default title "Select Card:".

dwFlags

A set of bit flags you can use to initialize the dialog box. When the dialog box returns, it sets these flags to indicate the input of the user. This member can be a combination of the following flags.

ValueMeaning
SC_DLG_MINIMAL_UI

Displays the dialog box only if the card being searched for by the calling application is not located and available for use in a reader. This allows the card to be found, connected (either through the internal dialog box mechanism or the user callback functions), and returned to the calling application.

SC_DLG_NO_UI

Force no display of the Select Card user interface (UI), regardless of search outcome.

SC_DLG_FORCE_UI

Force display of the Select Card UI, regardless of the search outcome.

 

pvUserData

A void pointer to user data. This pointer is passed back to the caller on the Connect, Check, and Disconnect routines.

dwShareMode

If lpfnConnect is not NULL, the dwShareMode and dwPreferredProtocols members are ignored.

If lpfnConnect is NULL and dwShareMode is nonzero, then an internal call is made to SCardConnect that uses dwShareMode and dwPreferredProtocols as the dwShareMode and dwPreferredProtocols parameters. If the connect succeeds, hCardHandle is set to the handle returned by hSCardConnect.

If lpfnConnect is NULL and dwShareMode is zero, the dialog box returns hCardHandle as NULL.

dwPreferredProtocols

Used for internal connection as described in dwShareMode.

dwActiveProtocol

Returns the actual protocol in use when the dialog box makes a connection to a card.

lpfnConnect

A pointer to the card connect routine of the caller. If the caller needs to perform additional processing to connect to the card, this function pointer is set to the connect function for the user. If the connect function is successful, the card is left connected and initialized, and the card handle is returned.

The prototype for the connect routine is as follows.


Connect(
  hSCardContext, // the card context passed in the parameter block
  szReader,      // the name of the reader
  mszCards,      // multiple string that contains the 
                 //    possible card names in the reader
  pvUserData     // pointer to user data passed in parameter block
);


lpfnCheck

A pointer to the card verify routine of the caller. If no special card verification is required, this pointer is NULL.

If the card is rejected by the verify routine, FALSE is returned and the card is disconnected, as indicated by lpfnDisconnect.

If the card is accepted by the verify routine, TRUE is returned. When the user accepts the card, all other cards currently connected will be disconnected, as indicated by lpfnDisconnect, and this card will be returned as the located card. The located card will remain connected.

The prototype for the check routine is as follows.


Check(
  hSCardContext, // the card context passed in the parameter block
  hCard,         // card handle
  pvUserData     // pointer to user data passed in the parameter block
);


lpfnDisconnect

A pointer to the card disconnect routine of the caller.

The prototype for the disconnect routine is as follows.


Disconnect(
  hSCardContext, // the card context passed in the parameter block
  hCard,         // card handle
  pvUserData     // pointer to user data passed in the parameter block
);


Note  When using lpfnConnect, lpfnCheck, and lpfnDisconnect, all three callback procedures should be present. Using these callbacks allows further verification that the calling application has found the appropriate card. This is the best way to ensure the appropriate card is selected.

hCardHandle

A handle of the connected card (either through an internal dialog box connect or an lpfnConnect callback).

Requirements

Minimum supported client

Windows XP [desktop apps only]

Minimum supported server

Windows Server 2003 [desktop apps only]

Header

Winscard.h

Unicode and ANSI names

OPENCARDNAMEW (Unicode) and OPENCARDNAMEA (ANSI)

See also

GetOpenCardName
SCardUIDlgSelectCard
SCardConnect
SCardEstablishContext
SCardReleaseContext

 

 

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