GUIDs identify objects such as interfaces, manager entry-point vectors (EPVs), and class objects. A GUID is a 128-bit value consisting of one group of 8 hexadecimal digits, followed by three groups of 4 hexadecimal digits each, followed by one group of 12 hexadecimal digits. The following example GUID shows the groupings of hexadecimal digits in a GUID: 6B29FC40-CA47-1067-B31D-00DD010662DA
The
GUID structure stores a GUID.
Syntax
typedef struct _GUID {
DWORD Data1;
WORD Data2;
WORD Data3;
BYTE Data4[8];
}GUID;
Members
- Data1
Specifies the first 8 hexadecimal digits of the GUID.
- Data2
Specifies the first group of 4 hexadecimal digits.
- Data3
Specifies the second group of 4 hexadecimal digits.
- Data4
Array of 8 bytes. The first 2 bytes contain the third group of 4 hexadecimal digits. The remaining 6 bytes contain the final 12 hexadecimal digits.
Remarks
GUIDs are the Microsoft implementation of the distributed computing environment (DCE) universally unique identifier (
UUID). The RPC run-time libraries use UUIDs to check for compatibility between clients and servers and to select among multiple implementations of an interface. The Windows access-control functions use GUIDs to identify the type of object that an object-specific ACE in an access-control list (ACL) protects.
Requirements
| Minimum supported client | Windows 2000 Professional |
| Minimum supported server | Windows 2000 Server |
| Header | Rpcdce.h (include Rpc.h) |
See Also
- ACCESS_ALLOWED_OBJECT_ACE
- ACE
- ACL
- UUID
- UUID_VECTOR
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Build date: 5/28/2009