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DisconnectNamedPipe function

Disconnects the server end of a named pipe instance from a client process.

Syntax


BOOL WINAPI DisconnectNamedPipe(
  _In_  HANDLE hNamedPipe
);

Parameters

hNamedPipe [in]

A handle to an instance of a named pipe. This handle must be created by the CreateNamedPipe function.

Return value

If the function succeeds, the return value is nonzero.

If the function fails, the return value is zero. To get extended error information, call GetLastError.

Remarks

If the client end of the named pipe is open, the DisconnectNamedPipe function forces that end of the named pipe closed. The client receives an error the next time it attempts to access the pipe. A client that is forced off a pipe by DisconnectNamedPipe must still use the CloseHandle function to close its end of the pipe.

The pipe exists as long as a server or client process has an open handle to the pipe.

When the server process disconnects a pipe instance, any unread data in the pipe is discarded. Before disconnecting, the server can make sure data is not lost by calling the FlushFileBuffers function, which does not return until the client process has read all the data.

The server process must call DisconnectNamedPipe to disconnect a pipe handle from its previous client before the handle can be connected to another client by using the ConnectNamedPipe function.

Examples

For an example, see Multithreaded Pipe Server.

Requirements

Minimum supported client

Windows 2000 Professional [desktop apps only]

Minimum supported server

Windows 2000 Server [desktop apps only]

Header

Winbase.h (include Windows.h)

Library

Kernel32.lib

DLL

Kernel32.dll

See also

CloseHandle
ConnectNamedPipe
CreateNamedPipe
FlushFileBuffers
Pipe Functions
Pipes Overview

 

 

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