GetCurrentDirectory function
Applies to: desktop apps only
Retrieves the current directory for the current process.
Syntax
DWORD WINAPI GetCurrentDirectory( __in DWORD nBufferLength, __out LPTSTR lpBuffer );
Parameters
- nBufferLength [in]
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The length of the buffer for the current directory string, in TCHARs. The buffer length must include room for a terminating null character.
- lpBuffer [out]
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A pointer to the buffer that receives the current directory string. This null-terminated string specifies the absolute path to the current directory.
To determine the required buffer size, set this parameter to NULL and the nBufferLength parameter to 0.
Return value
If the function succeeds, the return value specifies the number of characters that are written to the buffer, not including the terminating null character.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
If the buffer that is pointed to by lpBuffer is not large enough, the return value specifies the required size of the buffer, in characters, including the null-terminating character.
Remarks
Each process has a single current directory that consists of two parts:
- A disk designator that is either a drive letter followed by a colon, or a server name followed by a share name (\\servername\sharename)
- A directory on the disk designator
To set the current directory, use the SetCurrentDirectory function.
Multithreaded applications and shared library code should not use the GetCurrentDirectory function and should avoid using relative path names. The current directory state written by the SetCurrentDirectory function is stored as a global variable in each process, therefore multithreaded applications cannot reliably use this value without possible data corruption from other threads that may also be reading or setting this value. This limitation also applies to the SetCurrentDirectory and GetFullPathName functions. The exception being when the application is guaranteed to be running in a single thread, for example parsing file names from the command line argument string in the main thread prior to creating any additional threads. Using relative path names in multithreaded applications or shared library code can yield unpredictable results and is not supported.
Examples
For an example, see Changing the Current Directory.
Requirements
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Minimum supported client | Windows XP |
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Minimum supported server | Windows Server 2003 |
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Header |
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Library |
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DLL |
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Unicode and ANSI names | GetCurrentDirectoryW (Unicode) and GetCurrentDirectoryA (ANSI) |
See also
- CreateDirectory
- Directory Management Functions
- GetSystemDirectory
- GetWindowsDirectory
- RemoveDirectory
- SetCurrentDirectory
Send comments about this topic to Microsoft
Build date: 4/17/2012
- 10/13/2011
- seriss
if AAA doesn t exist AAA/BBB cannot be created
- 6/27/2010
- jackzyl
surprisingly, the following code fail to create a directory:
saAttr.nLength = sizeof(SECURITY_ATTRIBUTES);
saAttr.bInheritHandle = TRUE;
saAttr.lpSecurityDescriptor = NULL; // this will be have to change in the future
::CreateDirectory("c:\\AAA\\BBB", &saAttr));
it will succide to create c:\AAA, but not c:\AAA\BBB
Do I have to implement it by my self , or do I miss something? suggesions?