AddAttribute Method [Variation 1] (General Extensibility)
Creates a new attribute code construct and inserts the code in the correct location.
Note AddAttribute is not supported by all languages. This method is not supported for Visual Basic.
Public Function AddAttribute( _ Name As String, _ Location As Variant, _ Value As String, _ Optional Position As Variant _ ) As CodeAttribute
Function AddAttribute( _ Name As String, _ Location As Variant, _ Value As String, _ Optional Position As Variant _ ) As CodeAttribute
HRESULT __stdcall AddAttribute( BSTR Name, VARIANT Location, BSTR Value, VARIANT Position, /* [out, retval] */ CodeAttribute** retVal );
CodeAttribute AddAttribute( string Name, object Location, string Value, object Position );
public function AddAttribute( Name : String, Location : Object, Value : String, Position : Object ) : CodeAttribute
- Required. The name of the new attribute.
- Required. The path and filename for the new attribute. Depending on the language, the filename is either relative or absolute to the project file. The file is added to the project if it is not already a project item. If the file cannot be created and added to the project, then AddAttribute fails.
- Required. The value of the attribute, which may be a comma separated list of parameters for a parameterized property.
- Optional. Default = 0. The code element after which to add the new element. If the value is a CodeElement, then the new element is added immediately after it.
If the value is Long, then AddAttribute indicates the element after which to add the new element.
Because collections begin their count at 1, passing 0 indicates that the new element should be placed at the beginning of the collection. A value of -1 means the element should be placed at the end.
Returns a CodeAttribute object.
If the attribute already exists, AddAttribute adds another. This might be incorrect for the attribute or the language behind the code model.