Create SQL user-defined type by adding a User-Defined Type to a SQL Server project. After successful deployment, you can use it in all the contexts that you can use a system type, including column definitions, variables, parameters, function results, cursors, triggers, and replication. UDTs provide user extensibility of the SQL Server data type system, and also the ability to define complex structured types.
Note |
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| The common language runtime (CLR) integration feature is off by default in Microsoft SQL Server and must be enabled in order to use SQL Server project items. To enable CLR integration, use the clr enabled option of the sp_configure stored procedure. From more information, see Enabling CLR Integration. |
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| The dialog boxes and menu commands you see might differ from those described in Help depending on your active settings or edition. To change your settings, choose Import and Export Settings on the Tools menu. For more information, see Visual Studio Settings. |
Creating a User-Defined Type
To create a SQL User-defined Type
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Open an existing SQL Server Project, or create a new one. For more information, see How to: Create a SQL Server Project.
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From the Project menu, select Add New Item.
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Select User-Defined Type in the Add New Item Dialog Box.
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Type a Name for the new UDT.
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Add code to define and create the UDT. See the first example below.
Note |
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| C++ examples must be compiled with the /clr:safe compiler option. |
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For Visual Basic and Visual C#, in Solution Explorer, open the TestScripts folder and double-click the Test.sql file.
For Visual C++, in Solution Explorer, double-click the debug.sql file.
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Add code to the Test.sql (debug.sql in Visual C++) file to execute the UDT. See the second example below.
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Press F5 to build, deploy, and debug the UDT. For information on deploying without debugging, see How to: Deploy SQL Server Project Items to a SQL Server.
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View the results in the Output Window and select Show output from: Database Output.
Example
This example creates a type Point that you can use as you would with other simple types. The class declaration is decorated with both the Serializable and the SqlUserDefinedTypeAttribute attributes. The Format property of SqlUserDefinedTypeAttribute determines the storage format of the UDT. The type implements string conversion by implementing the Parse and ToString methods. The type also implements two property procedures to get and set the values of X and Y for the point represented by this class.
Imports System
Imports System.Data.SqlTypes
Imports Microsoft.SqlServer.Server
<Serializable()> _
<SqlUserDefinedType(Format.Native)> _
Public Structure Point
Implements INullable
Private m_x As Int32
Private m_y As Int32
Private is_Null As Boolean
Public Property X() As Int32
Get
Return (Me.m_x)
End Get
Set(ByVal Value As Int32)
m_x = Value
End Set
End Property
Public Property Y() As Int32
Get
Return (Me.m_y)
End Get
Set(ByVal Value As Int32)
m_y = Value
End Set
End Property
Public ReadOnly Property IsNull() As Boolean Implements INullable.IsNull
Get
Return is_Null
End Get
End Property
Public Shared ReadOnly Property Null() As Point
Get
Dim pt As Point = New Point
pt.is_Null = True
Return pt
End Get
End Property
Public Overrides Function ToString() As String
If Me.IsNull() Then
Return Nothing
Else
Return Me.m_x & ":" & Me.m_y
End If
End Function
Public Shared Function Parse(ByVal s As SqlString) As Point
If s = SqlString.Null Then
Return Null
End If
If s.ToString() = SqlString.Null.ToString() Then
Return Null
End If
If s.IsNull Then
Return Null
End If
'Parse input string here to separate out coordinates
Dim str As String = Convert.ToString(s)
Dim xy() As String = str.Split(":"c)
Dim pt As New Point()
pt.X = CType(xy(0), Int32)
pt.Y = CType(xy(1), Int32)
Return (pt)
End Function
Public Function Quadrant() As SqlString
If m_x = 0 And m_y = 0 Then
Return "centered"
End If
Dim stringResult As String = ""
Select Case m_x
Case 0
stringResult = "center"
Case Is > 0
stringResult = "right"
Case Is < 0
stringResult = "left"
End Select
Select Case m_y
Case 0
stringResult = stringResult & " center"
Case Is > 0
stringResult = stringResult & " top"
Case Is < 0
stringResult = stringResult & " bottom"
End Select
Return stringResult
End Function
End Structure
using System;
using System.Data.SqlTypes;
using Microsoft.SqlServer.Server;
[Serializable()]
[SqlUserDefinedType(Format.Native)]
public struct Point : INullable
{
private Int32 m_x;
private Int32 m_y;
private bool is_Null;
public Int32 X
{
get
{
return (this.m_x);
}
set
{
m_x = value;
}
}
public Int32 Y
{
get
{
return (this.m_y);
}
set
{
m_y = value;
}
}
public bool IsNull
{
get
{
return is_Null;
}
}
public static Point Null
{
get
{
Point pt = new Point();
pt.is_Null = true;
return (pt);
}
}
public override string ToString()
{
if (this.IsNull)
{
return "NULL";
}
else
{
return this.m_x + ":" + this.m_y;
}
}
public static Point Parse(SqlString s)
{
if (s.IsNull)
{
return Null;
}
// Parse input string here to separate out coordinates
string str = Convert.ToString(s);
string[] xy = str.Split(':');
Point pt = new Point();
pt.X = Convert.ToInt32(xy[0]);
pt.Y = Convert.ToInt32(xy[1]);
return (pt);
}
public SqlString Quadrant()
{
if (m_x == 0 && m_y == 0)
{
return "centered";
}
SqlString stringReturn = "";
if (m_x == 0)
{
stringReturn = "center";
}
else if (m_x > 0)
{
stringReturn = "right";
}
else if (m_x < 0)
{
stringReturn = "left";
}
if (m_y == 0)
{
stringReturn = stringReturn + " center";
}
else if (m_y > 0)
{
stringReturn = stringReturn + " top";
}
else if (m_y < 0)
{
stringReturn = stringReturn + " bottom";
}
return stringReturn;
}
}
#include "stdafx.h"
#using <System.dll>
#using <System.Data.dll>
#using <System.Xml.dll>
using namespace System;
using namespace System::Data;
using namespace System::Data::Sql;
using namespace System::Data::SqlTypes;
using namespace Microsoft::SqlServer::Server;
// In order to debug your User-Defined Types, add the following to your debug.sql file:
//
// CREATE TABLE test_table (column1 Point)
//
// INSERT INTO test_table (column1) VALUES ('1:2')
// INSERT INTO test_table (column1) VALUES ('-2:3')
// INSERT INTO test_table (column1) VALUES ('-3:-4')
//
// SELECT column1.Quadrant() FROM test_table
//
// DROP TABLE test_table
//
[Serializable]
[SqlUserDefinedType(Format::Native)]
public value struct Point : public INullable
{
private:
Int32 m_x;
Int32 m_y;
bool is_Null;
public:
property Int32 X
{
Int32 get() { return (this->m_x); }
void set(Int32 value) { m_x = value; }
}
property Int32 Y
{
Int32 get() { return (this->m_y); }
void set(Int32 value) { m_y = value; }
}
virtual property bool IsNull
{
bool get() { return is_Null; }
}
static property Point Null
{
Point get()
{
Point pt;
pt.is_Null = true;
return (pt);
}
}
virtual String ^ToString() override
{
if (this->IsNull)
{
return "NULL";
}
else
{
return this->m_x + ":" + this->m_y;
}
}
static Point Parse(SqlString s)
{
if (s.IsNull)
{
return Null;
}
// Parse input string here to separate out coordinates
String ^str = Convert::ToString(s);
array<String ^> ^xy = str->Split(':');
Point pt;
pt.X = Convert::ToInt32(xy[0]);
pt.Y = Convert::ToInt32(xy[1]);
return (pt);
}
SqlString Quadrant()
{
if (m_x == 0 && m_y == 0)
{
return "centered";
}
SqlString stringReturn = "";
if (m_x == 0)
{
stringReturn = "center";
}
else if (m_x > 0)
{
stringReturn = "right";
}
else if (m_x < 0)
{
stringReturn = "left";
}
if (m_y == 0)
{
stringReturn = stringReturn + SqlString(" center");
}
else if (m_y > 0)
{
stringReturn = stringReturn + SqlString(" top");
}
else if (m_y < 0)
{
stringReturn = stringReturn + SqlString(" bottom");
}
return stringReturn;
}
};
Add code to execute and test your user-defined type (Point) to the Test.sql (debug.sql in Visual C++) file in the TestScripts folder in your project. For example, to check the new type, create a table that uses this type. The following example demonstrates how to use the Point type in table creation.
CREATE TABLE test_table (column1 Point)
go
INSERT INTO test_table (column1) VALUES ('1:2')
INSERT INTO test_table (column1) VALUES ('-2:3')
INSERT INTO test_table (column1) VALUES ('-3:-4')
select column1.Quadrant() from test_table
See Also