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operator!= (<memory>)

Tests for inequality between objects.

template<class Type, class Other>
   bool operator!=(
      const allocator<Type>& _Left,
      const allocator<Other>& _Right
   ) throw();
template<class Type1, class Del1, class Type2, class Del2>
    bool operator!=(
        const unique_ptr<Type1, Del1>& _Left,
        const unique_ptr<Type2&, Del2>& _Right
);
template<class Ty1, class Ty2>
    bool operator!=(
        const shared_ptr<Ty1>& _Left,
        const shared_ptr<Ty2>& _Right
   );

_Left

One of the objects to be tested for inequality.

_Right

One of the objects to be tested for inequality.

Ty1

The type controlled by the left shared pointer.

Ty2

The type controlled by the right shared pointer.

true if the objects are not equal; false if objects are equal.

The first template operator returns false. (All default allocators are equal.)

The second and third template operators return !(_Left == _Right).

// memory_op_me.cpp
// compile with: /EHsc
#include <memory>
#include <iostream>
#include <vector>

using namespace std;

int main( ) 
{
   allocator<double> Alloc;
   vector <char>:: allocator_type v1Alloc;

   if ( Alloc != v1Alloc )
      cout << "The allocator objects Alloc & v1Alloc not are equal."
           << endl;
   else
      cout << "The allocator objects Alloc & v1Alloc are equal."
           << endl;
}
The allocator objects Alloc & v1Alloc are equal.

 

// std_tr1__memory__operator_ne.cpp 
// compile with: /EHsc 
#include <memory> 
#include <iostream> 
 
int main() 
    { 
    std::shared_ptr<int> sp0(new int(0)); 
    std::shared_ptr<int> sp1(new int(0)); 
 
    std::cout << "sp0 != sp0 == " << std::boolalpha 
        << (sp0 != sp0) << std::endl; 
    std::cout << "sp0 != sp1 == " << std::boolalpha 
        << (sp0 != sp1) << std::endl; 
 
    return (0); 
    } 
 
sp0 != sp0 == false
sp0 != sp1 == true

Header: <memory>

Namespace: std

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