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.NET Development
.NET Framework 3.5
System Namespace
Enum Class
Enum Methods
ToString Method
 ToString Method (String)
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This page is specific to
Microsoft Visual Studio 2008/.NET Framework 3.5

Other versions are also available for the following:
.NET Framework Class Library
Enum..::.ToString Method (String)

Updated: April 2009

Converts the value of this instance to its equivalent string representation using the specified format.

Namespace:  System
Assembly:  mscorlib (in mscorlib.dll)
Visual Basic (Declaration)
Public Function ToString ( _
    format As String _
) As String
Visual Basic (Usage)
Dim instance As Enum
Dim format As String
Dim returnValue As String

returnValue = instance.ToString(format)
C#
public string ToString(
    string format
)
Visual C++
public:
String^ ToString(
    String^ format
)
JScript
public function ToString(
    format : String
) : String

Parameters

format
Type: System..::.String
A format string.

Return Value

Type: System..::.String
The string representation of the value of this instance as specified by format.
ExceptionCondition
FormatException

format contains an invalid specification.

InvalidOperationException

format equals "X", but the enumeration type is unknown.

The format parameter can contain format characters "G" or "g", "D" or "d", "X" or "x", and "F" or "f". If format is nullNothingnullptra null reference (Nothing in Visual Basic) or an empty string (""), the general format specifier ("G") is used. For more information about these format characters, see the Remarks section of the Format method. For more information about formatting in general, see Formatting Overview.

The following example demonstrates how to convert an enumerated value to a string.

Visual Basic
' Sample for Enum.ToString(String)
Imports System

Class Sample
   Enum Colors
      Red
      Green
      Blue
      Yellow = 12
   End Enum 'Colors

   Public Shared Sub Main()
      Dim myColor As Colors = Colors.Yellow

      Console.WriteLine("Colors.Red = {0}", Colors.Red.ToString("d"))
      Console.WriteLine("Colors.Green = {0}", Colors.Green.ToString("d"))
      Console.WriteLine("Colors.Blue = {0}", Colors.Blue.ToString("d"))
      Console.WriteLine("Colors.Yellow = {0}", Colors.Yellow.ToString("d"))

      Console.WriteLine("{0}myColor = Colors.Yellow{0}", Environment.NewLine)

      Console.WriteLine("myColor.ToString(""g"") = {0}", myColor.ToString("g"))
      Console.WriteLine("myColor.ToString(""G"") = {0}", myColor.ToString("G"))

      Console.WriteLine("myColor.ToString(""x"") = {0}", myColor.ToString("x"))
      Console.WriteLine("myColor.ToString(""X"") = {0}", myColor.ToString("X"))

      Console.WriteLine("myColor.ToString(""d"") = {0}", myColor.ToString("d"))
      Console.WriteLine("myColor.ToString(""D"") = {0}", myColor.ToString("D"))

      Console.WriteLine("myColor.ToString(""f"") = {0}", myColor.ToString("f"))
      Console.WriteLine("myColor.ToString(""F"") = {0}", myColor.ToString("F"))
   End Sub 'Main
End Class 'Sample
'
'This example produces the following results:
'
'Colors.Red = 0
'Colors.Green = 1
'Colors.Blue = 2
'Colors.Yellow = 12
'
'myColor = Colors.Yellow
'
'myColor.ToString("g") = Yellow
'myColor.ToString("G") = Yellow
'myColor.ToString("x") = 0000000C
'myColor.ToString("X") = 0000000C
'myColor.ToString("d") = 12
'myColor.ToString("D") = 12
'myColor.ToString("f") = Yellow
'myColor.ToString("F") = Yellow
'
C#
// Sample for Enum.ToString(String)
using System;

class Sample 
{
    enum Colors {Red, Green, Blue, Yellow = 12};

    public static void Main() 
    {
    Colors myColor = Colors.Yellow;

    Console.WriteLine("Colors.Red = {0}", Colors.Red.ToString("d"));
    Console.WriteLine("Colors.Green = {0}", Colors.Green.ToString("d"));
    Console.WriteLine("Colors.Blue = {0}", Colors.Blue.ToString("d"));
    Console.WriteLine("Colors.Yellow = {0}", Colors.Yellow.ToString("d"));

    Console.WriteLine("{0}myColor = Colors.Yellow{0}", Environment.NewLine);

    Console.WriteLine("myColor.ToString(\"g\") = {0}", myColor.ToString("g"));
    Console.WriteLine("myColor.ToString(\"G\") = {0}", myColor.ToString("G"));

    Console.WriteLine("myColor.ToString(\"x\") = {0}", myColor.ToString("x"));
    Console.WriteLine("myColor.ToString(\"X\") = {0}", myColor.ToString("X"));

    Console.WriteLine("myColor.ToString(\"d\") = {0}", myColor.ToString("d"));
    Console.WriteLine("myColor.ToString(\"D\") = {0}", myColor.ToString("D"));    

    Console.WriteLine("myColor.ToString(\"f\") = {0}", myColor.ToString("f"));
    Console.WriteLine("myColor.ToString(\"F\") = {0}", myColor.ToString("F"));
    }
}
/*
This example produces the following results:
Colors.Red = 0
Colors.Green = 1
Colors.Blue = 2
Colors.Yellow = 12

myColor = Colors.Yellow

myColor.ToString("g") = Yellow
myColor.ToString("G") = Yellow
myColor.ToString("x") = 0000000C
myColor.ToString("X") = 0000000C
myColor.ToString("d") = 12
myColor.ToString("D") = 12
myColor.ToString("f") = Yellow
myColor.ToString("F") = Yellow
*/
Visual C++
// Sample for Enum::ToString(String)

using namespace System;

enum class Colors
{
   Red, Green, Blue, Yellow = 12
};

int main()
{
   Colors myColor = Colors::Yellow;
   Console::WriteLine( "Colors::Red = {0}", Colors::Red.ToString( "d" ) );
   Console::WriteLine( "Colors::Green = {0}", Colors::Green.ToString( "d" ) );
   Console::WriteLine( "Colors::Blue = {0}", Colors::Blue.ToString( "d" ) );
   Console::WriteLine( "Colors::Yellow = {0}", Colors::Yellow.ToString( "d" ) );
   Console::WriteLine( " {0}myColor = Colors::Yellow {0}", Environment::NewLine );
   Console::WriteLine( "myColor->ToString(\"g\") = {0}", myColor.ToString( "g" ) );
   Console::WriteLine( "myColor->ToString(\"G\") = {0}", myColor.ToString( "G" ) );
   Console::WriteLine( "myColor->ToString(\"x\") = {0}", myColor.ToString( "x" ) );
   Console::WriteLine( "myColor->ToString(\"X\") = {0}", myColor.ToString( "X" ) );
   Console::WriteLine( "myColor->ToString(\"d\") = {0}", myColor.ToString( "d" ) );
   Console::WriteLine( "myColor->ToString(\"D\") = {0}", myColor.ToString( "D" ) );
   Console::WriteLine( "myColor->ToString(\"f\") = {0}", myColor.ToString( "f" ) );
   Console::WriteLine( "myColor->ToString(\"F\") = {0}", myColor.ToString( "F" ) );
}

/*
This example produces the following results:
Colors::Red = 0
Colors::Green = 1
Colors::Blue = 2
Colors::Yellow = 12

myColor = Colors::Yellow

myColor->ToString("g") = Yellow
myColor->ToString("G") = Yellow
myColor->ToString("x") = 0000000C
myColor->ToString("X") = 0000000C
myColor->ToString("d") = 12
myColor->ToString("D") = 12
myColor->ToString("f") = Yellow
myColor->ToString("F") = Yellow
*/

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0

XNA Framework

Supported in: 3.0, 2.0, 1.0

Date

History

Reason

April 2009

Added exception information.

Information enhancement.

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