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Console.ForegroundColor Property

Note: This property is new in the .NET Framework version 2.0.

Gets or sets the foreground color of the console.

Namespace: System
Assembly: mscorlib (in mscorlib.dll)

public static ConsoleColor ForegroundColor { get; set; }
/** @property */
public static ConsoleColor get_ForegroundColor ()

/** @property */
public static void set_ForegroundColor (ConsoleColor value)

public static function get ForegroundColor () : ConsoleColor

public static function set ForegroundColor (value : ConsoleColor)

Property Value

A ConsoleColor that specifies the foreground color of the console; that is, the color of each character that is displayed. The default is gray.

Exception typeCondition

ArgumentException

The color specified in a set operation is not a valid member of System.ConsoleColor.

SecurityException

The user does not have permission to perform this action.

IOException

An I/O error occurred.

A get operation for a Windows-based application, in which a console does not exist, returns Gray.

The following example demonstrates the System.ConsoleColor enumeration in conjunction with the Console.ForegroundColor and Console.BackgroundColor properties, and the Console.ResetColor method. You must run the example on a console to see the described color effects.

Two constants in the example, Black and White, are specified explicitly and all the other constants (Blue, DarkRed, and so on) are specified indirectly. First the names of the constants are obtained by using the GetNames method, which is inherited from the Enum class. Then the Enum.Parse method uses each name to create the corresponding enumerated constant.

// This example demonstrates the ConsoleColor enumeration.
using System;

class Sample 
{
    public static void Main() 
    {
    String nl = Environment.NewLine;
    String[] colorNames = ConsoleColor.GetNames(typeof(ConsoleColor));

// ---------------------------------------------------------------------------------------
    Console.WriteLine("{0}All the foreground colors on a constant black background.", nl);
    Console.WriteLine("  (Black on black is not readable.){0}", nl);

    for (int x = 0; x < colorNames.Length; x++)
    {
    Console.Write("{0,2}: ", x);
    Console.BackgroundColor = ConsoleColor.Black;
    Console.ForegroundColor = (ConsoleColor)Enum.Parse(typeof(ConsoleColor), colorNames[x]);
    Console.Write("This is foreground color {0}.", colorNames[x]);
    Console.ResetColor();
    Console.WriteLine();
    }
// ---------------------------------------------------------------------------------------
    Console.WriteLine("{0}A constant white foreground on all the background colors.", nl);
    Console.WriteLine("  (White on white is not readable.){0}", nl);

    for (int x = 0; x < colorNames.Length; x++)
    {
    Console.Write("{0,2}: ", x);
    Console.ForegroundColor = ConsoleColor.White;
    Console.BackgroundColor = (ConsoleColor)Enum.Parse(typeof(ConsoleColor), colorNames[x]);
    Console.Write("This is background color {0}.", colorNames[x]);
    Console.ResetColor();
    Console.WriteLine();
    }
// ---------------------------------------------------------------------------------------
    }
}
/*
This example produces the following results:

All the foreground colors on a constant black background.
  (Black on black is not readable.)

 0: This is foreground color Black.
 1: This is foreground color DarkBlue.
 2: This is foreground color DarkGreen.
 3: This is foreground color DarkCyan.
 4: This is foreground color DarkRed.
 5: This is foreground color DarkMagenta.
 6: This is foreground color DarkYellow.
 7: This is foreground color Gray.
 8: This is foreground color DarkGray.
 9: This is foreground color Blue.
10: This is foreground color Green.
11: This is foreground color Cyan.
12: This is foreground color Red.
13: This is foreground color Magenta.
14: This is foreground color Yellow.
15: This is foreground color White.

A constant white foreground on all the background colors.
  (White on white is not readable.)

 0: This is background color Black.
 1: This is background color DarkBlue.
 2: This is background color DarkGreen.
 3: This is background color DarkCyan.
 4: This is background color DarkRed.
 5: This is background color DarkMagenta.
 6: This is background color DarkYellow.
 7: This is background color Gray.
 8: This is background color DarkGray.
 9: This is background color Blue.
10: This is background color Green.
11: This is background color Cyan.
12: This is background color Red.
13: This is background color Magenta.
14: This is background color Yellow.
15: This is background color White.
*/

// This example demonstrates the ConsoleColor enumeration.
import System.*;

class Sample
{
    public static void main(String[] args)
    {
        String nl = Environment.get_NewLine();
        String colorNames[] = ConsoleColor.GetNames(ConsoleColor.class.ToType());
        // ----------------------------------------------------------------------
        Console.WriteLine("{0}All the foreground colors on a constant black "
            + " background.", nl);
        Console.WriteLine("  (Black on black is not readable.){0}", nl);

        for (int x = 0; x < colorNames.get_Length(); x++) {
            Console.Write("{0,2}: ", System.Convert.ToString(x));
            Console.set_BackgroundColor(ConsoleColor.Black);
            Console.set_ForegroundColor(((ConsoleColor)(Enum.Parse(
                ConsoleColor.class.ToType(), System.Convert.ToString(
                colorNames.get_Item(x))))));
            Console.Write("This is foreground color {0}.",
                colorNames.get_Item(x));
            Console.ResetColor();
            Console.WriteLine();
        }
        // ----------------------------------------------------------------------
        Console.WriteLine("{0}A constant white foreground on all the "
            + "background colors.", nl);
        Console.WriteLine("  (White on white is not readable.){0}", nl);

        for (int x = 0; x < colorNames.get_Length(); x++) {
            Console.Write("{0,2}: ", System.Convert.ToString(x));
            Console.set_ForegroundColor(ConsoleColor.White);
            Console.set_BackgroundColor(((ConsoleColor)(Enum.Parse(
                ConsoleColor.class.ToType(), 
                System.Convert.ToString(colorNames.get_Item(x))))));
            Console.Write("This is background color {0}.", 
                colorNames.get_Item(x));
            Console.ResetColor();
            Console.WriteLine();
        }
        // ----------------------------------------------------------------------
    } //main
} //Sample
/*
This example produces the following results:

All the foreground colors on a constant black background.
  (Black on black is not readable.)

 0: This is foreground color Black.
 1: This is foreground color DarkBlue.
 2: This is foreground color DarkGreen.
 3: This is foreground color DarkCyan.
 4: This is foreground color DarkRed.
 5: This is foreground color DarkMagenta.
 6: This is foreground color DarkYellow.
 7: This is foreground color Gray.
 8: This is foreground color DarkGray.
 9: This is foreground color Blue.
10: This is foreground color Green.
11: This is foreground color Cyan.
12: This is foreground color Red.
13: This is foreground color Magenta.
14: This is foreground color Yellow.
15: This is foreground color White.

A constant white foreground on all the background colors.
  (White on white is not readable.)

 0: This is background color Black.
 1: This is background color DarkBlue.
 2: This is background color DarkGreen.
 3: This is background color DarkCyan.
 4: This is background color DarkRed.
 5: This is background color DarkMagenta.
 6: This is background color DarkYellow.
 7: This is background color Gray.
 8: This is background color DarkGray.
 9: This is background color Blue.
10: This is background color Green.
11: This is background color Cyan.
12: This is background color Red.
13: This is background color Magenta.
14: This is background color Yellow.
15: This is background color White.
*/

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

.NET Framework

Supported in: 2.0
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