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SerializationInfo Class

Stores all the data needed to serialize or deserialize an object. This class cannot be inherited.

System.Object
  System.Runtime.Serialization.SerializationInfo

Namespace:  System.Runtime.Serialization
Assembly:  mscorlib (in mscorlib.dll)

[ComVisibleAttribute(true)]
public sealed class SerializationInfo

The SerializationInfo type exposes the following members.

  NameDescription
Public methodSerializationInfo(Type, IFormatterConverter)Creates a new instance of the SerializationInfo class.
Public methodSerializationInfo(Type, IFormatterConverter, Boolean)Initializes a new instance of the SerializationInfo class.
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  NameDescription
Public propertyAssemblyNameGets or sets the assembly name of the type to serialize during serialization only.
Public propertyFullTypeNameGets or sets the full name of the Type to serialize.
Public propertyIsAssemblyNameSetExplicitGets whether the assembly name has been explicitly set.
Public propertyIsFullTypeNameSetExplicitGets whether the full type name has been explicitly set.
Public propertyMemberCountGets the number of members that have been added to the SerializationInfo store.
Public propertyObjectTypeReturns the type of the object to be serialized.
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  NameDescription
Public methodAddValue(String, Boolean)Adds a Boolean value into the SerializationInfo store.
Public methodAddValue(String, Byte)Adds an 8-bit unsigned integer value into the SerializationInfo store.
Public methodAddValue(String, Char)Adds a Unicode character value into the SerializationInfo store.
Public methodAddValue(String, DateTime)Adds a DateTime value into the SerializationInfo store.
Public methodAddValue(String, Decimal)Adds a decimal value into the SerializationInfo store.
Public methodAddValue(String, Double)Adds a double-precision floating-point value into the SerializationInfo store.
Public methodAddValue(String, Int16)Adds a 16-bit signed integer value into the SerializationInfo store.
Public methodAddValue(String, Int32)Adds a 32-bit signed integer value into the SerializationInfo store.
Public methodAddValue(String, Int64)Adds a 64-bit signed integer value into the SerializationInfo store.
Public methodAddValue(String, Object)Adds the specified object into the SerializationInfo store, where it is associated with a specified name.
Public methodAddValue(String, SByte)Adds an 8-bit signed integer value into the SerializationInfo store.
Public methodAddValue(String, Single)Adds a single-precision floating-point value into the SerializationInfo store.
Public methodAddValue(String, UInt16)Adds a 16-bit unsigned integer value into the SerializationInfo store.
Public methodAddValue(String, UInt32)Adds a 32-bit unsigned integer value into the SerializationInfo store.
Public methodAddValue(String, UInt64)Adds a 64-bit unsigned integer value into the SerializationInfo store.
Public methodAddValue(String, Object, Type)Adds a value into the SerializationInfo store, where value is associated with name and is serialized as being of Type type.
Public methodEquals(Object)Determines whether the specified object is equal to the current object. (Inherited from Object.)
Public methodGetBooleanRetrieves a Boolean value from the SerializationInfo store.
Public methodGetByteRetrieves an 8-bit unsigned integer value from the SerializationInfo store.
Public methodGetCharRetrieves a Unicode character value from the SerializationInfo store.
Public methodGetDateTimeRetrieves a DateTime value from the SerializationInfo store.
Public methodGetDecimalRetrieves a decimal value from the SerializationInfo store.
Public methodGetDoubleRetrieves a double-precision floating-point value from the SerializationInfo store.
Public methodGetEnumeratorReturns a SerializationInfoEnumerator used to iterate through the name-value pairs in the SerializationInfo store.
Public methodGetHashCodeServes as the default hash function. (Inherited from Object.)
Public methodGetInt16Retrieves a 16-bit signed integer value from the SerializationInfo store.
Public methodGetInt32Retrieves a 32-bit signed integer value from the SerializationInfo store.
Public methodGetInt64Retrieves a 64-bit signed integer value from the SerializationInfo store.
Public methodGetSByteRetrieves an 8-bit signed integer value from the SerializationInfo store.
Public methodGetSingleRetrieves a single-precision floating-point value from the SerializationInfo store.
Public methodGetStringRetrieves a String value from the SerializationInfo store.
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Public methodGetUInt16Retrieves a 16-bit unsigned integer value from the SerializationInfo store.
Public methodGetUInt32Retrieves a 32-bit unsigned integer value from the SerializationInfo store.
Public methodGetUInt64Retrieves a 64-bit unsigned integer value from the SerializationInfo store.
Public methodGetValueRetrieves a value from the SerializationInfo store.
Public methodSetTypeSets the Type of the object to serialize.
Public methodToStringReturns a string that represents the current object. (Inherited from Object.)
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This class is used by objects with custom serialization behavior. The GetObjectData method on either ISerializable or ISerializationSurrogate populates the SerializationInfo store with the name, type, and value of each piece of information it wants to serialize. During deserialization, the appropriate function can extract this information.

Objects are added to the SerializationInfo store at serialization time using the AddValue methods and extracted from the SerializationInfo store at deserialization using the GetValue methods.

For more information about customizing serialization, see Custom Serialization.

The following code example demonstrates the SerializationInfo for custom serialization and deserialization of various values.

using System;
using System.Text;
using System.IO;
// Add references to Soap and Binary formatters. 
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.Serialization.Formatters.Soap ;
using System.Runtime.Serialization;


[Serializable]
public class MyItemType : ISerializable
{
    public MyItemType()
    {
        // Empty constructor required to compile.
    }

    // The value to serialize. 
    private string myProperty_value;

    public string MyProperty
    {
        get { return myProperty_value; }
        set { myProperty_value = value; }
    }

    // Implement this method to serialize data. The method is called  
    // on serialization. 
    public void GetObjectData(SerializationInfo info, StreamingContext context)
    {
        // Use the AddValue method to specify serialized values.
        info.AddValue("props", myProperty_value, typeof(string));

    }

    // The special constructor is used to deserialize values. 
    public MyItemType(SerializationInfo info, StreamingContext context)
    {
        // Reset the property value using the GetValue method.
        myProperty_value = (string) info.GetValue("props", typeof(string));
    }
}

// This is a console application.  
public static class Test
{
    static void Main()
    {
        // This is the name of the file holding the data. You can use any file extension you like. 
        string fileName = "dataStuff.myData";

        // Use a BinaryFormatter or SoapFormatter.
        IFormatter formatter = new BinaryFormatter();
        //IFormatter formatter = new SoapFormatter();

        Test.SerializeItem(fileName, formatter); // Serialize an instance of the class.
        Test.DeserializeItem(fileName, formatter); // Deserialize the instance.
        Console.WriteLine("Done");
        Console.ReadLine();
    }

    public static void SerializeItem(string fileName, IFormatter formatter)
    {
        // Create an instance of the type and serialize it.
        MyItemType t = new MyItemType();
        t.MyProperty = "Hello World";

        FileStream s = new FileStream(fileName , FileMode.Create);
        formatter.Serialize(s, t);            
        s.Close();
    }


    public static void DeserializeItem(string fileName, IFormatter formatter)
    {
        FileStream s = new FileStream(fileName, FileMode.Open);
        MyItemType t = (MyItemType)formatter.Deserialize(s);
        Console.WriteLine(t.MyProperty);            
    }       
}

.NET Framework

Supported in: 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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