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RenderTarget2D Class

Contains a 2D texture that can be used as a render target.

Namespace:  Microsoft.Xna.Framework.Graphics
Assembly:  Microsoft.Xna.Framework.Graphics (in Microsoft.Xna.Framework.Graphics.dll)

public class RenderTarget2D : Texture2D

The RenderTarget2D type exposes the following members.

  NameDescription
Public propertyBoundsGets the size of this resource. (Inherited from Texture2D.)
Public propertyDepthStencilFormatGets the data format for the depth stencil data.
Public propertyFormatGets the format of the texture data. (Inherited from Texture.)
Public propertyHeightGets the height of this texture resource, in pixels. (Inherited from Texture2D.)
Public propertyIsDisposedGets a value that indicates whether the object is disposed. (Inherited from GraphicsResource.)
Public propertyLevelCountGets the number of texture levels in a multilevel texture. (Inherited from Texture.)
Public propertyMultiSampleCountDetermines if the index buffer data has been lost due to a lost device event.
Public propertyRenderTargetUsageGets or sets the render target usage.
Public propertyWidthGets the width of this texture resource, in pixels. (Inherited from Texture2D.)
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  NameDescription
Public methodDispose()Immediately releases the unmanaged resources used by this object. (Inherited from GraphicsResource.)
Protected methodDispose(Boolean)Immediately releases the unmanaged resources used by this object. (Inherited from GraphicsResource.)
Protected methodFinalizeAllows this object to attempt to free resources and perform other cleanup operations before garbage collection reclaims the object. (Inherited from GraphicsResource.)
Public methodSetData<T>(T[])Sets 2D texture data. (Inherited from Texture2D.)
Public methodSetData<T>(T[], Int32, Int32)Sets 2D texture data, specifying a start index, and number of elements. (Inherited from Texture2D.)
Public methodSetData<T>(Int32, Nullable<Rectangle>, T[], Int32, Int32)Sets 2D texture data, specifying a mipmap level, source rectangle, start index, and number of elements. (Inherited from Texture2D.)
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Silverlight

Supported in: 5

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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