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How to: Detect and Resolve Conflicting Submissions

LINQ to SQL provides many resources for detecting and resolving conflicts that stem from multi-user changes to the database. For more information, see How to: Manage Change Conflicts.

The following example shows a try/catch block that catches a ChangeConflictException exception. Entity and member information for each conflict is displayed in the console window.

Note Note

You must include the using System.Reflection directive (Imports System.Reflection in Visual Basic) to support the information retrieval. For more information, see System.Reflection.

// using System.Reflection;
Northwnd db = new Northwnd(@"c:\northwnd.mdf");

Customer newCust = new Customer();
newCust.City = "Auburn";
newCust.CustomerID = "AUBUR";
newCust.CompanyName = "AubCo";
db.Customers.InsertOnSubmit(newCust);

try
{
    db.SubmitChanges(ConflictMode.ContinueOnConflict);
}
catch (ChangeConflictException e)
{
    Console.WriteLine("Optimistic concurrency error.");
    Console.WriteLine(e.Message);
    Console.ReadLine();
    foreach (ObjectChangeConflict occ in db.ChangeConflicts)
    {
        MetaTable metatable = db.Mapping.GetTable(occ.Object.GetType());
        Customer entityInConflict = (Customer)occ.Object;
        Console.WriteLine("Table name: {0}", metatable.TableName);
        Console.Write("Customer ID: ");
        Console.WriteLine(entityInConflict.CustomerID);
        foreach (MemberChangeConflict mcc in occ.MemberConflicts)
        {
            object currVal = mcc.CurrentValue;
            object origVal = mcc.OriginalValue;
            object databaseVal = mcc.DatabaseValue;
            MemberInfo mi = mcc.Member;
            Console.WriteLine("Member: {0}", mi.Name);
            Console.WriteLine("current value: {0}", currVal);
            Console.WriteLine("original value: {0}", origVal);
            Console.WriteLine("database value: {0}", databaseVal);
        }
    }
}
catch (Exception ee)
{
    // Catch other exceptions.
    Console.WriteLine(ee.Message);
}
finally
{
    Console.WriteLine("TryCatch block has finished.");
}
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