IDirect3DMobileDevice::GetRenderState (Windows Embedded CE 6.0)

1/6/2010

This method retrieves a render-state value for a device.

Syntax

HRESULT GetRenderState(
  D3DMRENDERSTATETYPE State,
  DWORD* pValue
);

Parameters

  • State
    [in] Device state variable that is being queried. This parameter can be any member of the D3DMRENDERSTATETYPE enumerated type.
  • pValue
    [out] Pointer to a variable that receives the value of the queried render state variable when the method returns.

Return Value

If the method succeeds, the return value is D3DM_OK (see D3DM Values).

If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).

Requirements

Header d3dm.h
Library D3dm.lib, D3dmguid.lib
Windows Embedded CE Windows CE 5.0 and later

See Also

Reference

IDirect3DMobileDevice
D3DMRENDERSTATETYPE