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AppDomain.Load Method (Byte[])

Loads the Assembly with a common object file format (COFF) based image containing an emitted Assembly.

Namespace: System
Assembly: mscorlib (in mscorlib.dll)

public:
virtual Assembly^ Load (
	array<unsigned char>^ rawAssembly
) sealed
public final Assembly Load (
	byte[] rawAssembly
)
public final function Load (
	rawAssembly : byte[]
) : Assembly
Not applicable.

Parameters

rawAssembly

An array of type byte that is a COFF-based image containing an emitted assembly.

Return Value

The loaded assembly.

Exception typeCondition

ArgumentNullException

rawAssembly is a null reference (Nothing in Visual Basic).

BadImageFormatException

rawAssembly is not a valid assembly.

-or-

Version 2.0 or later of the common language runtime is currently loaded and rawAssembly was compiled with a later version.

AppDomainUnloadedException

The operation is attempted on an unloaded application domain.

FileLoadException

An assembly or module was loaded twice with two different evidences.

For more information, see the Load(AssemblyName) method overload.

The following sample demonstrates the use of loading a raw assembly.

For this code example to run, you must provide the fully qualified assembly name. For information about how to obtain the fully qualified assembly name, see Assembly Names.

using namespace System;
using namespace System::IO;
using namespace System::Reflection;
using namespace System::Reflection::Emit;
void InstantiateMyType( AppDomain^ domain )
{
   try
   {
      
      // You must supply a valid fully qualified assembly name here.
      domain->CreateInstance( "Assembly text name, Version, Culture, PublicKeyToken", "MyType" );
   }
   catch ( Exception^ e ) 
   {
      Console::WriteLine( e->Message );
   }

}


// Loads the content of a file to a Byte array.
array<Byte>^ loadFile( String^ filename )
{
   FileStream^ fs = gcnew FileStream( filename,FileMode::Open );
   array<Byte>^buffer = gcnew array<Byte>((int)fs->Length);
   fs->Read( buffer, 0, buffer->Length );
   fs->Close();
   return buffer;
}


// Creates a dynamic assembly with symbol information
// and saves them to temp.dll and temp.pdb
void EmitAssembly( AppDomain^ domain )
{
   AssemblyName^ assemblyName = gcnew AssemblyName;
   assemblyName->Name = "MyAssembly";
   AssemblyBuilder^ assemblyBuilder = domain->DefineDynamicAssembly( assemblyName, AssemblyBuilderAccess::Save );
   ModuleBuilder^ moduleBuilder = assemblyBuilder->DefineDynamicModule( "MyModule", "temp.dll", true );
   TypeBuilder^ typeBuilder = moduleBuilder->DefineType( "MyType", TypeAttributes::Public );
   ConstructorBuilder^ constructorBuilder = typeBuilder->DefineConstructor( MethodAttributes::Public, CallingConventions::Standard, nullptr );
   ILGenerator^ ilGenerator = constructorBuilder->GetILGenerator();
   ilGenerator->EmitWriteLine( "MyType instantiated!" );
   ilGenerator->Emit( OpCodes::Ret );
   typeBuilder->CreateType();
   assemblyBuilder->Save( "temp.dll" );
}

ref class Resolver
{
public:
   static Assembly^ MyResolver( Object^ sender, ResolveEventArgs^ args )
   {
      AppDomain^ domain = dynamic_cast<AppDomain^>(sender);
      
      // Once the files are generated, this call is
      // actually no longer necessary.
      EmitAssembly( domain );
      array<Byte>^rawAssembly = loadFile( "temp.dll" );
      array<Byte>^rawSymbolStore = loadFile( "temp.pdb" );
      Assembly^ assembly = domain->Load( rawAssembly, rawSymbolStore );
      return assembly;
   }

};

int main()
{
   AppDomain^ currentDomain = AppDomain::CurrentDomain;
   InstantiateMyType( currentDomain ); // Failed!
   currentDomain->AssemblyResolve += gcnew ResolveEventHandler( Resolver::MyResolver );
   InstantiateMyType( currentDomain ); // OK!
}


Windows 98, Windows Server 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0, 1.1, 1.0

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