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Queue<T> Class

Represents a first-in, first-out collection of objects.

System.Object
  System.Collections.Generic.Queue<T>

Namespace:  System.Collections.Generic
Assembly:  System (in System.dll)

[ComVisibleAttribute(false)]
[DebuggerDisplayAttribute("Count = {Count}")]
public class Queue<T> : IEnumerable<T>, ICollection, 
	IEnumerable

Type Parameters

T

Specifies the type of elements in the queue.

The Queue<T> type exposes the following members.

  NameDescription
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Queue<T>()Initializes a new instance of the Queue<T> class that is empty and has the default initial capacity.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Queue<T>(IEnumerable<T>)Initializes a new instance of the Queue<T> class that contains elements copied from the specified collection and has sufficient capacity to accommodate the number of elements copied.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Queue<T>(Int32)Initializes a new instance of the Queue<T> class that is empty and has the specified initial capacity.
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  NameDescription
Public propertySupported by Silverlight for Windows PhoneSupported by Xbox 360CountGets the number of elements contained in the Queue<T>.
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  NameDescription
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360ClearRemoves all objects from the Queue<T>.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360ContainsDetermines whether an element is in the Queue<T>.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360CopyToCopies the Queue<T> elements to an existing one-dimensional Array, starting at the specified array index.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360DequeueRemoves and returns the object at the beginning of the Queue<T>.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360EnqueueAdds an object to the end of the Queue<T>.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Equals(Object)Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected methodSupported by Silverlight for Windows PhoneSupported by Xbox 360FinalizeAllows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360GetEnumeratorReturns an enumerator that iterates through the Queue<T>.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360GetHashCodeServes as a hash function for a particular type. (Inherited from Object.)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360GetTypeGets the Type of the current instance. (Inherited from Object.)
Protected methodSupported by Silverlight for Windows PhoneSupported by Xbox 360MemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360PeekReturns the object at the beginning of the Queue<T> without removing it.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360ToArrayCopies the Queue<T> elements to a new array.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360ToStringReturns a string that represents the current object. (Inherited from Object.)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360TrimExcessSets the capacity to the actual number of elements in the Queue<T>, if that number is less than 90 percent of current capacity.
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  NameDescription
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Aggregate<T>(Func<T, T, T>)Overloaded. Applies an accumulator function over a sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Aggregate<T, TAccumulate>(TAccumulate, Func<TAccumulate, T, TAccumulate>)Overloaded. Applies an accumulator function over a sequence. The specified seed value is used as the initial accumulator value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Aggregate<T, TAccumulate, TResult>(TAccumulate, Func<TAccumulate, T, TAccumulate>, Func<TAccumulate, TResult>)Overloaded. Applies an accumulator function over a sequence. The specified seed value is used as the initial accumulator value, and the specified function is used to select the result value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360All<T>Determines whether all elements of a sequence satisfy a condition. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Any<T>()Overloaded. Determines whether a sequence contains any elements. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Any<T>(Func<T, Boolean>)Overloaded. Determines whether any element of a sequence satisfies a condition. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360AsEnumerable<T>Returns the input typed as IEnumerable<T>. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneAsQueryable()Overloaded. Converts an IEnumerable to an IQueryable. (Defined by Queryable.)
Public Extension MethodSupported by Silverlight for Windows PhoneAsQueryable<T>()Overloaded. Converts a generic IEnumerable<T> to a generic IQueryable<T>. (Defined by Queryable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Average<T>(Func<T, Decimal>)Overloaded. Computes the average of a sequence of Decimal values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Average<T>(Func<T, Nullable<Decimal>>)Overloaded. Computes the average of a sequence of nullable Decimal values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Average<T>(Func<T, Double>)Overloaded. Computes the average of a sequence of Double values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Average<T>(Func<T, Nullable<Double>>)Overloaded. Computes the average of a sequence of nullable Double values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Average<T>(Func<T, Int32>)Overloaded. Computes the average of a sequence of Int32 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Average<T>(Func<T, Nullable<Int32>>)Overloaded. Computes the average of a sequence of nullable Int32 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Average<T>(Func<T, Int64>)Overloaded. Computes the average of a sequence of Int64 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Average<T>(Func<T, Nullable<Int64>>)Overloaded. Computes the average of a sequence of nullable Int64 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Average<T>(Func<T, Single>)Overloaded. Computes the average of a sequence of Single values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Average<T>(Func<T, Nullable<Single>>)Overloaded. Computes the average of a sequence of nullable Single values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Cast<TResult>Converts the elements of an IEnumerable to the specified type. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Concat<T>Concatenates two sequences. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Contains<T>(T)Overloaded. Determines whether a sequence contains a specified element by using the default equality comparer. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Contains<T>(T, IEqualityComparer<T>)Overloaded. Determines whether a sequence contains a specified element by using a specified IEqualityComparer<T>. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Count<T>()Overloaded. Returns the number of elements in a sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Count<T>(Func<T, Boolean>)Overloaded. Returns a number that represents how many elements in the specified sequence satisfy a condition. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360DefaultIfEmpty<T>()Overloaded. Returns the elements of the specified sequence or the type parameter's default value in a singleton collection if the sequence is empty. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360DefaultIfEmpty<T>(T)Overloaded. Returns the elements of the specified sequence or the specified value in a singleton collection if the sequence is empty. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Distinct<T>()Overloaded. Returns distinct elements from a sequence by using the default equality comparer to compare values. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Distinct<T>(IEqualityComparer<T>)Overloaded. Returns distinct elements from a sequence by using a specified IEqualityComparer<T> to compare values. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360ElementAt<T>Returns the element at a specified index in a sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360ElementAtOrDefault<T>Returns the element at a specified index in a sequence or a default value if the index is out of range. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Except<T>(IEnumerable<T>)Overloaded. Produces the set difference of two sequences by using the default equality comparer to compare values. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Except<T>(IEnumerable<T>, IEqualityComparer<T>)Overloaded. Produces the set difference of two sequences by using the specified IEqualityComparer<T> to compare values. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360First<T>()Overloaded. Returns the first element of a sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360First<T>(Func<T, Boolean>)Overloaded. Returns the first element in a sequence that satisfies a specified condition. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360FirstOrDefault<T>()Overloaded. Returns the first element of a sequence, or a default value if the sequence contains no elements. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360FirstOrDefault<T>(Func<T, Boolean>)Overloaded. Returns the first element of the sequence that satisfies a condition or a default value if no such element is found. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360GroupBy<T, TKey>(Func<T, TKey>)Overloaded. Groups the elements of a sequence according to a specified key selector function. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360GroupBy<T, TKey>(Func<T, TKey>, IEqualityComparer<TKey>)Overloaded. Groups the elements of a sequence according to a specified key selector function and compares the keys by using a specified comparer. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360GroupBy<T, TKey, TElement>(Func<T, TKey>, Func<T, TElement>)Overloaded. Groups the elements of a sequence according to a specified key selector function and projects the elements for each group by using a specified function. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360GroupBy<T, TKey, TResult>(Func<T, TKey>, Func<TKey, IEnumerable<T>, TResult>)Overloaded. Groups the elements of a sequence according to a specified key selector function and creates a result value from each group and its key. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360GroupBy<T, TKey, TElement>(Func<T, TKey>, Func<T, TElement>, IEqualityComparer<TKey>)Overloaded. Groups the elements of a sequence according to a key selector function. The keys are compared by using a comparer and each group's elements are projected by using a specified function. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360GroupBy<T, TKey, TResult>(Func<T, TKey>, Func<TKey, IEnumerable<T>, TResult>, IEqualityComparer<TKey>)Overloaded. Groups the elements of a sequence according to a specified key selector function and creates a result value from each group and its key. The keys are compared by using a specified comparer. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360GroupBy<T, TKey, TElement, TResult>(Func<T, TKey>, Func<T, TElement>, Func<TKey, IEnumerable<TElement>, TResult>)Overloaded. Groups the elements of a sequence according to a specified key selector function and creates a result value from each group and its key. The elements of each group are projected by using a specified function. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360GroupBy<T, TKey, TElement, TResult>(Func<T, TKey>, Func<T, TElement>, Func<TKey, IEnumerable<TElement>, TResult>, IEqualityComparer<TKey>)Overloaded. Groups the elements of a sequence according to a specified key selector function and creates a result value from each group and its key. Key values are compared by using a specified comparer, and the elements of each group are projected by using a specified function. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360GroupJoin<T, TInner, TKey, TResult>(IEnumerable<TInner>, Func<T, TKey>, Func<TInner, TKey>, Func<T, IEnumerable<TInner>, TResult>)Overloaded. Correlates the elements of two sequences based on equality of keys and groups the results. The default equality comparer is used to compare keys. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360GroupJoin<T, TInner, TKey, TResult>(IEnumerable<TInner>, Func<T, TKey>, Func<TInner, TKey>, Func<T, IEnumerable<TInner>, TResult>, IEqualityComparer<TKey>)Overloaded. Correlates the elements of two sequences based on key equality and groups the results. A specified IEqualityComparer<T> is used to compare keys. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Intersect<T>(IEnumerable<T>)Overloaded. Produces the set intersection of two sequences by using the default equality comparer to compare values. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Intersect<T>(IEnumerable<T>, IEqualityComparer<T>)Overloaded. Produces the set intersection of two sequences by using the specified IEqualityComparer<T> to compare values. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Join<T, TInner, TKey, TResult>(IEnumerable<TInner>, Func<T, TKey>, Func<TInner, TKey>, Func<T, TInner, TResult>)Overloaded. Correlates the elements of two sequences based on matching keys. The default equality comparer is used to compare keys. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Join<T, TInner, TKey, TResult>(IEnumerable<TInner>, Func<T, TKey>, Func<TInner, TKey>, Func<T, TInner, TResult>, IEqualityComparer<TKey>)Overloaded. Correlates the elements of two sequences based on matching keys. A specified IEqualityComparer<T> is used to compare keys. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Last<T>()Overloaded. Returns the last element of a sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Last<T>(Func<T, Boolean>)Overloaded. Returns the last element of a sequence that satisfies a specified condition. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360LastOrDefault<T>()Overloaded. Returns the last element of a sequence, or a default value if the sequence contains no elements. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360LastOrDefault<T>(Func<T, Boolean>)Overloaded. Returns the last element of a sequence that satisfies a condition or a default value if no such element is found. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360LongCount<T>()Overloaded. Returns an Int64 that represents the total number of elements in a sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360LongCount<T>(Func<T, Boolean>)Overloaded. Returns an Int64 that represents how many elements in a sequence satisfy a condition. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Max<T>()Overloaded. Returns the maximum value in a generic sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Max<T>(Func<T, Decimal>)Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Decimal value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Max<T>(Func<T, Nullable<Decimal>>)Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Decimal value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Max<T>(Func<T, Double>)Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Double value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Max<T>(Func<T, Nullable<Double>>)Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Double value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Max<T>(Func<T, Int32>)Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Int32 value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Max<T>(Func<T, Nullable<Int32>>)Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Int32 value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Max<T>(Func<T, Int64>)Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Int64 value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Max<T>(Func<T, Nullable<Int64>>)Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Int64 value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Max<T>(Func<T, Single>)Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Single value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Max<T>(Func<T, Nullable<Single>>)Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Single value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Max<T, TResult>(Func<T, TResult>)Overloaded. Invokes a transform function on each element of a generic sequence and returns the maximum resulting value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Min<T>()Overloaded. Returns the minimum value in a generic sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Min<T>(Func<T, Decimal>)Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Decimal value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Min<T>(Func<T, Nullable<Decimal>>)Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Decimal value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Min<T>(Func<T, Double>)Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Double value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Min<T>(Func<T, Nullable<Double>>)Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Double value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Min<T>(Func<T, Int32>)Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Int32 value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Min<T>(Func<T, Nullable<Int32>>)Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Int32 value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Min<T>(Func<T, Int64>)Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Int64 value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Min<T>(Func<T, Nullable<Int64>>)Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Int64 value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Min<T>(Func<T, Single>)Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Single value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Min<T>(Func<T, Nullable<Single>>)Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Single value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Min<T, TResult>(Func<T, TResult>)Overloaded. Invokes a transform function on each element of a generic sequence and returns the minimum resulting value. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360OfType<TResult>Filters the elements of an IEnumerable based on a specified type. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360OrderBy<T, TKey>(Func<T, TKey>)Overloaded. Sorts the elements of a sequence in ascending order according to a key. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360OrderBy<T, TKey>(Func<T, TKey>, IComparer<TKey>)Overloaded. Sorts the elements of a sequence in ascending order by using a specified comparer. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360OrderByDescending<T, TKey>(Func<T, TKey>)Overloaded. Sorts the elements of a sequence in descending order according to a key. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360OrderByDescending<T, TKey>(Func<T, TKey>, IComparer<TKey>)Overloaded. Sorts the elements of a sequence in descending order by using a specified comparer. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Reverse<T>Inverts the order of the elements in a sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Select<T, TResult>(Func<T, TResult>)Overloaded. Projects each element of a sequence into a new form. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Select<T, TResult>(Func<T, Int32, TResult>)Overloaded. Projects each element of a sequence into a new form by incorporating the element's index. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360SelectMany<T, TResult>(Func<T, IEnumerable<TResult>>)Overloaded. Projects each element of a sequence to an IEnumerable<T> and flattens the resulting sequences into one sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360SelectMany<T, TResult>(Func<T, Int32, IEnumerable<TResult>>)Overloaded. Projects each element of a sequence to an IEnumerable<T>, and flattens the resulting sequences into one sequence. The index of each source element is used in the projected form of that element. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360SelectMany<T, TCollection, TResult>(Func<T, Int32, IEnumerable<TCollection>>, Func<T, TCollection, TResult>)Overloaded. Projects each element of a sequence to an IEnumerable<T>, flattens the resulting sequences into one sequence, and invokes a result selector function on each element therein. The index of each source element is used in the intermediate projected form of that element. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360SelectMany<T, TCollection, TResult>(Func<T, IEnumerable<TCollection>>, Func<T, TCollection, TResult>)Overloaded. Projects each element of a sequence to an IEnumerable<T>, flattens the resulting sequences into one sequence, and invokes a result selector function on each element therein. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360SequenceEqual<T>(IEnumerable<T>)Overloaded. Determines whether two sequences are equal by comparing the elements by using the default equality comparer for their type. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360SequenceEqual<T>(IEnumerable<T>, IEqualityComparer<T>)Overloaded. Determines whether two sequences are equal by comparing their elements by using a specified IEqualityComparer<T>. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Single<T>()Overloaded. Returns the only element of a sequence, and throws an exception if there is not exactly one element in the sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Single<T>(Func<T, Boolean>)Overloaded. Returns the only element of a sequence that satisfies a specified condition, and throws an exception if more than one such element exists. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360SingleOrDefault<T>()Overloaded. Returns the only element of a sequence, or a default value if the sequence is empty; this method throws an exception if there is more than one element in the sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360SingleOrDefault<T>(Func<T, Boolean>)Overloaded. Returns the only element of a sequence that satisfies a specified condition or a default value if no such element exists; this method throws an exception if more than one element satisfies the condition. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Skip<T>Bypasses a specified number of elements in a sequence and then returns the remaining elements. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360SkipWhile<T>(Func<T, Boolean>)Overloaded. Bypasses elements in a sequence as long as a specified condition is true and then returns the remaining elements. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360SkipWhile<T>(Func<T, Int32, Boolean>)Overloaded. Bypasses elements in a sequence as long as a specified condition is true and then returns the remaining elements. The element's index is used in the logic of the predicate function. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Sum<T>(Func<T, Decimal>)Overloaded. Computes the sum of the sequence of Decimal values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Sum<T>(Func<T, Nullable<Decimal>>)Overloaded. Computes the sum of the sequence of nullable Decimal values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Sum<T>(Func<T, Double>)Overloaded. Computes the sum of the sequence of Double values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Sum<T>(Func<T, Nullable<Double>>)Overloaded. Computes the sum of the sequence of nullable Double values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Sum<T>(Func<T, Int32>)Overloaded. Computes the sum of the sequence of Int32 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Sum<T>(Func<T, Nullable<Int32>>)Overloaded. Computes the sum of the sequence of nullable Int32 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Sum<T>(Func<T, Int64>)Overloaded. Computes the sum of the sequence of Int64 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Sum<T>(Func<T, Nullable<Int64>>)Overloaded. Computes the sum of the sequence of nullable Int64 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Sum<T>(Func<T, Single>)Overloaded. Computes the sum of the sequence of Single values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Sum<T>(Func<T, Nullable<Single>>)Overloaded. Computes the sum of the sequence of nullable Single values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Take<T>Returns a specified number of contiguous elements from the start of a sequence. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360TakeWhile<T>(Func<T, Boolean>)Overloaded. Returns elements from a sequence as long as a specified condition is true. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360TakeWhile<T>(Func<T, Int32, Boolean>)Overloaded. Returns elements from a sequence as long as a specified condition is true. The element's index is used in the logic of the predicate function. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360ToArray<T>Creates an array from a IEnumerable<T>. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360ToDictionary<T, TKey>(Func<T, TKey>)Overloaded. Creates a Dictionary<TKey, TValue> from an IEnumerable<T> according to a specified key selector function. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360ToDictionary<T, TKey>(Func<T, TKey>, IEqualityComparer<TKey>)Overloaded. Creates a Dictionary<TKey, TValue> from an IEnumerable<T> according to a specified key selector function and key comparer. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360ToDictionary<T, TKey, TElement>(Func<T, TKey>, Func<T, TElement>)Overloaded. Creates a Dictionary<TKey, TValue> from an IEnumerable<T> according to specified key selector and element selector functions. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360ToDictionary<T, TKey, TElement>(Func<T, TKey>, Func<T, TElement>, IEqualityComparer<TKey>)Overloaded. Creates a Dictionary<TKey, TValue> from an IEnumerable<T> according to a specified key selector function, a comparer, and an element selector function. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360ToList<T>Creates a List<T> from an IEnumerable<T>. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360ToLookup<T, TKey>(Func<T, TKey>)Overloaded. Creates a Lookup<TKey, TElement> from an IEnumerable<T> according to a specified key selector function. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360ToLookup<T, TKey>(Func<T, TKey>, IEqualityComparer<TKey>)Overloaded. Creates a Lookup<TKey, TElement> from an IEnumerable<T> according to a specified key selector function and key comparer. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360ToLookup<T, TKey, TElement>(Func<T, TKey>, Func<T, TElement>)Overloaded. Creates a Lookup<TKey, TElement> from an IEnumerable<T> according to specified key selector and element selector functions. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360ToLookup<T, TKey, TElement>(Func<T, TKey>, Func<T, TElement>, IEqualityComparer<TKey>)Overloaded. Creates a Lookup<TKey, TElement> from an IEnumerable<T> according to a specified key selector function, a comparer and an element selector function. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Union<T>(IEnumerable<T>)Overloaded. Produces the set union of two sequences by using the default equality comparer. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Union<T>(IEnumerable<T>, IEqualityComparer<T>)Overloaded. Produces the set union of two sequences by using a specified IEqualityComparer<T>. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Where<T>(Func<T, Boolean>)Overloaded. Filters a sequence of values based on a predicate. (Defined by Enumerable.)
Public Extension MethodSupported by Silverlight for Windows PhoneSupported by Xbox 360Where<T>(Func<T, Int32, Boolean>)Overloaded. Filters a sequence of values based on a predicate. Each element's index is used in the logic of the predicate function. (Defined by Enumerable.)
Public Extension MethodZip<T, TSecond, TResult>Merges two sequences by using the specified predicate function. (Defined by Enumerable.)
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  NameDescription
Explicit interface implemetationPrivate methodSupported by Silverlight for Windows PhoneSupported by Xbox 360ICollection.CopyToCopies the elements of the ICollection to an Array, starting at a particular Array index.
Explicit interface implemetationPrivate propertySupported by Silverlight for Windows PhoneSupported by Xbox 360ICollection.IsSynchronizedGets a value indicating whether access to the ICollection is synchronized (thread safe).
Explicit interface implemetationPrivate propertySupported by Silverlight for Windows PhoneSupported by Xbox 360ICollection.SyncRootGets an object that can be used to synchronize access to the ICollection.
Explicit interface implemetationPrivate methodSupported by Silverlight for Windows PhoneSupported by Xbox 360IEnumerable<T>.GetEnumeratorReturns an enumerator that iterates through a collection.
Explicit interface implemetationPrivate methodSupported by Silverlight for Windows PhoneSupported by Xbox 360IEnumerable.GetEnumeratorReturns an enumerator that iterates through a collection.
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Queues are useful for storing messages in the order they were received for sequential processing. Objects stored in a Queue<T> are inserted at one end and removed from the other.

The capacity of a Queue<T> is the number of elements the Queue<T> can hold. As elements are added to a Queue<T>, the capacity is automatically increased as required by reallocating the internal array. The capacity can be decreased by calling TrimExcess.

Queue<T> accepts null as a valid value for reference types and allows duplicate elements.

The following code example demonstrates several methods of the Queue<T> generic class. The code example creates a queue of strings with default capacity and uses the Enqueue method to queue five strings. The elements of the queue are enumerated, which does not change the state of the queue. The Dequeue method is used to dequeue the first string. The Peek method is used to look at the next item in the queue, and then the Dequeue method is used to dequeue it.

The ToArray method is used to create an array and copy the queue elements to it, then the array is passed to the Queue<T> constructor that takes IEnumerable<T>, creating a copy of the queue. The elements of the copy are displayed.

An array twice the size of the queue is created, and the CopyTo method is used to copy the array elements beginning at the middle of the array. The Queue<T> constructor is used again to create a second copy of the queue containing three null elements at the beginning.

The Contains method is used to show that the string "four" is in the first copy of the queue, after which the Clear method clears the copy and the Count property shows that the queue is empty.


using System;
using System.Collections.Generic;

class Example
{
   public static void Demo(System.Windows.Controls.TextBlock outputBlock)
   {
      Queue<string> numbers = new Queue<string>();
      numbers.Enqueue("one");
      numbers.Enqueue("two");
      numbers.Enqueue("three");
      numbers.Enqueue("four");
      numbers.Enqueue("five");

      // A queue can be enumerated without disturbing its contents.
      foreach (string number in numbers)
      {
         outputBlock.Text += number + "\n";
      }

      outputBlock.Text += String.Format("\nDequeuing '{0}'", numbers.Dequeue()) + "\n";
      outputBlock.Text += String.Format("Peek at next item to dequeue: {0}",
          numbers.Peek()) + "\n";
      outputBlock.Text += String.Format("Dequeuing '{0}'", numbers.Dequeue()) + "\n";

      // Create a copy of the queue, using the ToArray method and the
      // constructor that accepts an IEnumerable<T>.
      Queue<string> queueCopy = new Queue<string>(numbers.ToArray());

      outputBlock.Text += "\nContents of the first copy:" + "\n";
      foreach (string number in queueCopy)
      {
         outputBlock.Text += number + "\n";
      }

      // Create an array twice the size of the queue and copy the
      // elements of the queue, starting at the middle of the 
      // array. 
      string[] array2 = new string[numbers.Count * 2];
      numbers.CopyTo(array2, numbers.Count);

      // Create a second queue, using the constructor that accepts an
      // IEnumerable(Of T).
      Queue<string> queueCopy2 = new Queue<string>(array2);

      outputBlock.Text += String.Format("\nContents of the second copy, with duplicates and nulls:") + "\n";
      foreach (string number in queueCopy2)
      {
         outputBlock.Text += number + "\n";
      }

      outputBlock.Text += String.Format("\nqueueCopy.Contains(\"four\") = {0}",
          queueCopy.Contains("four")) + "\n";

      outputBlock.Text += "\nqueueCopy.Clear()" + "\n";
      queueCopy.Clear();
      outputBlock.Text += String.Format("\nqueueCopy.Count = {0}", queueCopy.Count) + "\n";
   }
}

/* This code example produces the following output:

one
two
three
four
five

Dequeuing 'one'
Peek at next item to dequeue: two
Dequeuing 'two'

Contents of the copy:
three
four
five

Contents of the second copy, with duplicates and nulls:



three
four
five

queueCopy.Contains("four") = True

queueCopy.Clear()

queueCopy.Count = 0
 */


Silverlight

Supported in: 5, 4, 3

Silverlight for Windows Phone

Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0

XNA Framework

Supported in: Xbox 360, Windows Phone OS 7.0

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

Public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

A Queue<T> can support multiple readers concurrently, as long as the collection is not modified. Even so, enumerating through a collection is intrinsically not a thread-safe procedure. To guarantee thread safety during enumeration, you can lock the collection during the entire enumeration. To allow the collection to be accessed by multiple threads for reading and writing, you must implement your own synchronization.

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