Displays the contents of the specified range of memory.
Debug.ListMemory [/ANSI|Unicode] [/Count:number] [/Format:formattype] [/Hex|Signed|Unsigned] [expression]
Optional. The memory address from which to begin displaying memory.
Optional. Display the memory as characters corresponding to the bytes of memory, either ANSI or Unicode.
Optional. Determines how many bytes of memory to display, starting at expression.
Optional. Format type for viewing memory information in the Memory window; may be OneByte, TwoBytes, FourBytes, EightBytes, Float (32-bit), or Double (64-bit). If OneByte is used, /Unicode is unavailable.
Optional. Specifies the format for viewing numbers: as signed, unsigned, or hexadecimal.
Instead of writing out a complete Debug.ListMemory command with all switches, you can invoke the command using predefined aliases with certain switches preset to specified values. For example, instead of entering:
>Debug.ListMemory /Format:float /Count:30 /Unicode
you can write:
>df /Count:30 /Unicode
Here is a list of the available aliases for the Debug.ListMemory command:
Alias
Command and Switches
d
Debug.ListMemory
da
Debug.ListMemory /Ansi
db
Debug.ListMemory /Format:OneByte
dc
Debug.ListMemory /Format:FourBytes /Ansi
dd
Debug.ListMemory /Format:FourBytes
df
Debug.ListMemory /Format:Float
dq
Debug.ListMemory /Format:EightBytes
du
Debug.ListMemory /Unicode