.NET Framework Class Library
BinaryWriter.Write Method (Byte)
Writes an unsigned byte to the current stream and advances the stream position by one byte.
Assembly: mscorlib (in mscorlib.dll)
Syntax
Visual Basic
Public Overridable Sub Write ( _ value As Byte _ )
C#
public virtual void Write( byte value )
Visual C++
public: virtual void Write( unsigned char value )
F#
abstract Write : value:byte -> unit override Write : value:byte -> unit
Parameters
- value
- Type: System.Byte
The unsigned byte to write.
Exceptions
| Exception | Condition |
|---|---|
| IOException |
An I/O error occurs. |
| ObjectDisposedException |
The stream is closed. |
Remarks
Because of data formatting conflicts, using this method with the following encodings is not recommended:
-
UTF-7
-
ISO-2022-JP
-
ISCII
For a list of common I/O tasks, see Common I/O Tasks.
Examples
The following code example shows how to write binary data using memory as a backing store, and then verify that the data was written correctly.
Visual Basic
Imports System Imports System.IO Public Class BinaryRW Shared Sub Main() Dim i As Integer = 0 ' Create random data to write to the stream. Dim writeArray(1000) As Byte Dim randomGenerator As New Random() randomGenerator.NextBytes(writeArray) Dim binWriter As New BinaryWriter(New MemoryStream()) Dim binReader As New BinaryReader(binWriter.BaseStream) Try ' Write the data to the stream. Console.WriteLine("Writing the data.") For i = 0 To writeArray.Length - 1 binWriter.Write(writeArray(i)) Next i ' Set the stream position to the beginning of the stream. binReader.BaseStream.Position = 0 ' Read and verify the data from the stream. For i = 0 To writeArray.Length - 1 If binReader.ReadByte() <> writeArray(i) Then Console.WriteLine("Error writing the data.") Return End If Next i Console.WriteLine("The data was written and verified.") ' Catch the EndOfStreamException and write an error message. Catch ex As EndOfStreamException Console.WriteLine("Error writing the data: {0}", _ ex.GetType().Name) End Try End Sub End Class
C#
using System; using System.IO; class BinaryRW { static void Main() { int i = 0; // Create random data to write to the stream. byte[] writeArray = new byte[1000]; new Random().NextBytes(writeArray); BinaryWriter binWriter = new BinaryWriter(new MemoryStream()); BinaryReader binReader = new BinaryReader(binWriter.BaseStream); try { // Write the data to the stream. Console.WriteLine("Writing the data."); for(i = 0; i < writeArray.Length; i++) { binWriter.Write(writeArray[i]); } // Set the stream position to the beginning of the stream. binReader.BaseStream.Position = 0; // Read and verify the data from the stream. for(i = 0; i < writeArray.Length; i++) { if(binReader.ReadByte() != writeArray[i]) { Console.WriteLine("Error writing the data."); return; } } Console.WriteLine("The data was written and verified."); } // Catch the EndOfStreamException and write an error message. catch(EndOfStreamException e) { Console.WriteLine("Error writing the data.\n{0}", e.GetType().Name); } } }
Visual C++
using namespace System; using namespace System::IO; int main() { int i = 0; // Create random data to write to the stream. array<Byte>^writeArray = gcnew array<Byte>(1000); (gcnew Random)->NextBytes( writeArray ); BinaryWriter^ binWriter = gcnew BinaryWriter( gcnew MemoryStream ); BinaryReader^ binReader = gcnew BinaryReader( binWriter->BaseStream ); try { // Write the data to the stream. Console::WriteLine( "Writing the data." ); for ( i = 0; i < writeArray->Length; i++ ) { binWriter->Write( writeArray[ i ] ); } // Set the stream position to the beginning of the stream. binReader->BaseStream->Position = 0; // Read and verify the data from the stream. for ( i = 0; i < writeArray->Length; i++ ) { if ( binReader->ReadByte() != writeArray[ i ] ) { Console::WriteLine( "Error writing the data." ); return -1; } } Console::WriteLine( "The data was written and verified." ); } // Catch the EndOfStreamException and write an error message. catch ( EndOfStreamException^ e ) { Console::WriteLine( "Error writing the data.\n{0}", e->GetType()->Name ); } }
Version Information
.NET Framework
Supported in: 4, 3.5, 3.0, 2.0, 1.1, 1.0.NET Framework Client Profile
Supported in: 4, 3.5 SP1Portable Class Library
Supported in: Portable Class LibraryPlatforms
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
See Also