ImageAttributes.SetRemapTable Method (ColorMap)
Sets the color-remap table for the default category.
Assembly: System.Drawing (in System.Drawing.dll)
A color-remap table is an array of ColorMap structures. Each ColorMap structure has two Color objects: one that specifies an old color and one that specifies a corresponding new color. During rendering, any color that matches one of the old colors in the remap table is changed to the corresponding new color.
An ImageAttributes object maintains color and grayscale settings for five adjustment categories: default, bitmap, brush, pen, and text. For example, you can specify a color remap for the default category, a color-remap table for the bitmap category, and still a different color-remap table for the pen category.
The default color-adjustment and grayscale-adjustment settings apply to all categories that do not have adjustment settings of their own. For example, if you never specify any adjustment settings for the pen category, the default settings apply to the pen category.
Creates an image (a red circle), saves it as Circle2.jpg, opens that image, and draws it to the screen.
Creates a color map that maps the color red to the color green.
Draws the image created earlier to the screen again, but this time using the color map.
Windows Phone 8.1, Windows Phone 8, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.