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DisconnectObject Method

Disconnects a connected object's event sources.


                      object.DisconnectObject(obj)

object

WScript object.

obj

String value indicating the name of the object to disconnect.

Once an object has been "disconnected," WSH will not respond to its events. The object is still capable of firing events, though. Note that the DisconnectObject method does nothing if the specified object is not already connected.

The following example demonstrates using the DisconnectObject method to disconnect to the WshRemote object's Error event after a remote script has completed.

Dim Controller, RemoteScript
Set Controller = WScript.CreateObject("WSHController")
Set RemoteScript = Controller.CreateScript("test.js", "remoteserver")
WScript.ConnectObject RemoteScript, "remote_"
RemoteScript.Execute

Do While RemoteScript.Status <> 2 
    WScript.Sleep 100
Loop

WScript.DisconnectObject RemoteScript

Sub remote_Error
    Dim theError
    Set theError = RemoteScript.Error
    WScript.Echo "Error " & theError.Number & " - Line: " & theError.Line & ", Char: " & theError.Character & vbCrLf & "Description: " & theError.Description
    WScript.Quit -1
End Sub
var Controller = WScript.CreateObject("WSHController");
var RemoteScript = Controller.CreateScript("test.js", "remoteserver");
WScript.ConnectObject(RemoteScript, "remote_");
RemoteScript.Execute();

while (RemoteScript.Status != 2) {
    WScript.Sleep(100);
}

WScript.DisconnectObject(RemoteScript)

function remote_Error()
{
    var theError = RemoteScript.Error;
    WScript.Echo("Error " + theError.Number + " - Line: " + theError.Line + ", Char: " + theError.Character + "\nDescription: " + theError.Description);
    WScript.Quit(-1);
}

Applies To:

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