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Graphics.FromHdc Method (IntPtr)

Creates a new Graphics from the specified handle to a device context.

Namespace: System.Drawing
Assembly: System.Drawing (in system.drawing.dll)

public static Graphics FromHdc (
	IntPtr hdc
)
public static Graphics FromHdc (
	IntPtr hdc
)
public static function FromHdc (
	hdc : IntPtr
) : Graphics
Not applicable.

Parameters

hdc

Handle to a device context.

Return Value

This method returns a new Graphics for the specified device context.

You should always call the Dispose method to release the Graphics and related resources created by the FromHdc method.

Even if the display device has an associated ICM color profile, GDI+ will not use that profile by default. To enable ICM for a Graphics, construct the Graphics from an HDC after you pass the HDC (and ICM_ON) to the SetICMMode function. Then any drawing done by the Graphics will be adjusted according to the ICM profile associated with the display device. Enabling ICM will result in slower performance.

The state of the device context (mapping mode, logical unit, and the like) at the time you call FromHdc can affect rendering done by the Graphics.

The following code example is designed for use with Windows Forms, and it requires PaintEventArgse, which is a parameter of the Paint event handler. The code performs the following action:

  • Creates an internal pointer type variable hdc and sets it to the handle to the device context of the graphics object of the form.

  • Creates a new graphics object using hdc.

  • Draws a rectangle with the new graphics object (on the screen).

  • Releases the new graphics object using hdc.

[System.Security.Permissions.SecurityPermission(
System.Security.Permissions.SecurityAction.LinkDemand, Flags = 
System.Security.Permissions.SecurityPermissionFlag.UnmanagedCode)]            
private void FromHdcHdc(PaintEventArgs e)
{

    // Get handle to device context.
    IntPtr hdc = e.Graphics.GetHdc();

    // Create new graphics object using handle to device context.
    Graphics newGraphics = Graphics.FromHdc(hdc);

    // Draw rectangle to screen.
    newGraphics.DrawRectangle(new Pen(Color.Red, 3), 0, 0, 200, 100);

    // Release handle to device context and dispose of the      // Graphics object
    e.Graphics.ReleaseHdc(hdc);
    newGraphics.Dispose();
}

Windows 98, Windows Server 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 2.0

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