Visual C++ allows you to have multiple concurrent threads of execution running simultaneously. With multithreading, you can spin off background tasks, manage simultaneous streams of input, manage a user interface, and much more.
Provides support for creating multithread applications with Microsoft Windows
Describes what processes and threads are and what the MFC approach to multithreading is.
Discusses issues that arise when using the locale functionality of both the C Runtime Library and the Standard C++ Library in a multithreaded application.
Represents a thread of execution within an application.
Describes a pure virtual class that provides functionality common to the synchronization objects in Win32.
Represents a semaphore, which is a synchronization object that allows a limited number of threads in one or more processes to access a resource.
Represents a mutex, which is a synchronization object that allows one thread mutually exclusive access to a resource.
Represents a critical section, which is a synchronization object that allows one thread at a time to access a resource or section of code.
Represents an event, which is a synchronization object that allows one thread to notify another that an event has occurred.
Represents the access-control mechanism used in controlling access to resources in a multithreaded program.
Represents the access-control mechanism used in controlling access to a resource in a multithreaded program.
Provides links to topics describing conceptual information about the Visual C++ libraries and topics discussing various coding technologies and techniques.