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Multithreading

Visual C++ allows you to have multiple concurrent threads of execution running simultaneously. With multithreading, you can spin off background tasks, manage simultaneous streams of input, manage a user interface, and much more.

Multithreading with C and Win32

Provides support for creating multithread applications with Microsoft Windows

Multithreading with C++ and MFC

Describes what processes and threads are and what the MFC approach to multithreading is.

Multithreading and Locales

Discusses issues that arise when using the locale functionality of both the C Runtime Library and the Standard C++ Library in a multithreaded application.

CWinThread

Represents a thread of execution within an application.

CSyncObject

Describes a pure virtual class that provides functionality common to the synchronization objects in Win32.

CSemaphore

Represents a semaphore, which is a synchronization object that allows a limited number of threads in one or more processes to access a resource.

CMutex

Represents a mutex, which is a synchronization object that allows one thread mutually exclusive access to a resource.

CCriticalSection

Represents a critical section, which is a synchronization object that allows one thread at a time to access a resource or section of code.

CEvent

Represents an event, which is a synchronization object that allows one thread to notify another that an event has occurred.

CMultiLock

Represents the access-control mechanism used in controlling access to resources in a multithreaded program.

CSingleLock

Represents the access-control mechanism used in controlling access to a resource in a multithreaded program.

Common Programming Methodologies

Provides links to topics describing conceptual information about the Visual C++ libraries and topics discussing various coding technologies and techniques.

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