Export (0) Print
Expand All
This topic has not yet been rated - Rate this topic


Call to load the specified accelerator table.

BOOL LoadAccelTable( 
   LPCTSTR lpszResourceName  

Identifies the name of the accelerator resource. Use MAKEINTRESOURCE if the resource is identified with an integer ID.

Nonzero if the accelerator table was successfully loaded; otherwise 0.

Only one table can be loaded at a time.

Accelerator tables loaded from resources are freed automatically when the application terminates.

If you call LoadFrame to create the frame window, the framework loads an accelerator table along with the menu and icon resources, and a subsequent call to this member function is then unnecessary.

Header: afxwin.h

Did you find this helpful?
(1500 characters remaining)
Thank you for your feedback
© 2014 Microsoft. All rights reserved.