Returns the names of files in the specified directory.
Namespace:
System.IO
Assembly:
mscorlib (in mscorlib.dll)
Visual Basic (Declaration)
Public Shared Function GetFiles ( _
path As String _
) As String()
Dim path As String
Dim returnValue As String()
returnValue = Directory.GetFiles(path)
public static string[] GetFiles(
string path
)
public:
static array<String^>^ GetFiles(
String^ path
)
public static function GetFiles(
path : String
) : String[]
Return Value
Type:
array<System..::.String>[]()[]A String array of file names in the specified directory.
| Exception | Condition |
|---|
| IOException |
path is a file name. -or- A network error has occurred. |
| UnauthorizedAccessException | The caller does not have the required permission. |
| ArgumentException |
path is a zero-length string, contains only white space, or contains one or more invalid characters as defined by InvalidPathChars. |
| ArgumentNullException |
path is nullNothingnullptra null reference (Nothing in Visual Basic). |
| PathTooLongException | The specified path, file name, or both exceed the system-defined maximum length. For example, on Windows-based platforms, paths must be less than 248 characters and file names must be less than 260 characters. |
| DirectoryNotFoundException | The specified path is invalid (for example, it is on an unmapped drive). |
The returned file names are appended to the supplied path parameter.
If there are no files, this method returns an empty array.
This method is identical to GetFiles with the asterisk (*) specified as the search pattern.
The path parameter is permitted to specify relative or absolute path information. Relative path information is interpreted as relative to the current working directory. To obtain the current working directory, see GetCurrentDirectory.
The order of the returned file names is not guaranteed; use the Sort()()() method if a specific sort order is required.
The path parameter is not case-sensitive.
For a list of common I/O tasks, see Common I/O Tasks.
The following example demonstrates how to use the GetFiles method to return file names from a user-specified location. The example is configured to catch all errors common to this method.
' For Directory.GetFiles and Directory.GetDirectories
' For File.Exists, Directory.Exists
Imports System
Imports System.IO
Imports System.Collections
Public Class RecursiveFileProcessor
Public Overloads Shared Sub Main(ByVal args() As String)
Dim path As String
For Each path In args
If File.Exists(path) Then
' This path is a file.
ProcessFile(path)
Else
If Directory.Exists(path) Then
' This path is a directory.
ProcessDirectory(path)
Else
Console.WriteLine("{0} is not a valid file or directory.", path)
End If
End If
Next path
End Sub 'Main
' Process all files in the directory passed in, recurse on any directories
' that are found, and process the files they contain.
Public Shared Sub ProcessDirectory(ByVal targetDirectory As String)
Dim fileEntries As String() = Directory.GetFiles(targetDirectory)
' Process the list of files found in the directory.
Dim fileName As String
For Each fileName In fileEntries
ProcessFile(fileName)
Next fileName
Dim subdirectoryEntries As String() = Directory.GetDirectories(targetDirectory)
' Recurse into subdirectories of this directory.
Dim subdirectory As String
For Each subdirectory In subdirectoryEntries
ProcessDirectory(subdirectory)
Next subdirectory
End Sub 'ProcessDirectory
' Insert logic for processing found files here.
Public Shared Sub ProcessFile(ByVal path As String)
Console.WriteLine("Processed file '{0}'.", path)
End Sub 'ProcessFile
End Class 'RecursiveFileProcessor
// For Directory.GetFiles and Directory.GetDirectories
// For File.Exists, Directory.Exists
using System;
using System.IO;
using System.Collections;
public class RecursiveFileProcessor
{
public static void Main(string[] args)
{
foreach(string path in args)
{
if(File.Exists(path))
{
// This path is a file
ProcessFile(path);
}
else if(Directory.Exists(path))
{
// This path is a directory
ProcessDirectory(path);
}
else
{
Console.WriteLine("{0} is not a valid file or directory.", path);
}
}
}
// Process all files in the directory passed in, recurse on any directories
// that are found, and process the files they contain.
public static void ProcessDirectory(string targetDirectory)
{
// Process the list of files found in the directory.
string [] fileEntries = Directory.GetFiles(targetDirectory);
foreach(string fileName in fileEntries)
ProcessFile(fileName);
// Recurse into subdirectories of this directory.
string [] subdirectoryEntries = Directory.GetDirectories(targetDirectory);
foreach(string subdirectory in subdirectoryEntries)
ProcessDirectory(subdirectory);
}
// Insert logic for processing found files here.
public static void ProcessFile(string path)
{
Console.WriteLine("Processed file '{0}'.", path);
}
}
// For Directory::GetFiles and Directory::GetDirectories
// For File::Exists, Directory::Exists
using namespace System;
using namespace System::IO;
using namespace System::Collections;
// Insert logic for processing found files here.
void ProcessFile( String^ path )
{
Console::WriteLine( "Processed file '{0}'.", path );
}
// Process all files in the directory passed in, recurse on any directories
// that are found, and process the files they contain.
void ProcessDirectory( String^ targetDirectory )
{
// Process the list of files found in the directory.
array<String^>^fileEntries = Directory::GetFiles( targetDirectory );
IEnumerator^ files = fileEntries->GetEnumerator();
while ( files->MoveNext() )
{
String^ fileName = safe_cast<String^>(files->Current);
ProcessFile( fileName );
}
// Recurse into subdirectories of this directory.
array<String^>^subdirectoryEntries = Directory::GetDirectories( targetDirectory );
IEnumerator^ dirs = subdirectoryEntries->GetEnumerator();
while ( dirs->MoveNext() )
{
String^ subdirectory = safe_cast<String^>(dirs->Current);
ProcessDirectory( subdirectory );
}
}
int main( int argc, char *argv[] )
{
for ( int i = 1; i < argc; i++ )
{
String^ path = gcnew String(argv[ i ]);
if ( File::Exists( path ) )
{
// This path is a file
ProcessFile( path );
}
else
if ( Directory::Exists( path ) )
{
// This path is a directory
ProcessDirectory( path );
}
else
{
Console::WriteLine( "{0} is not a valid file or directory.", path );
}
}
}
//For Directory.GetFiles and Directory.GetDirectories
import System;
import System.IO;
import System.Collections;
// For File.Exists, Directory.Exists
// Takes an array of file names or directory names on the command line.
// Determines what kind of name it is and processes it appropriately
public class RecursiveFileProcessor {
public static function Main(args : String[]) : void {
for(var i : int in args) {
var path : String = args[i];
if (File.Exists(path)) {
// This path is a file
ProcessFile(path);
}
else if(Directory.Exists(path)) {
// This path is a directory
ProcessDirectory(path);
}
else {
Console.WriteLine("{0} is not a valid file or directory.", path);
}
}
}
// Process all files in the directory passed in, and recurse on any directories
// that are found to process the files they contain
public static function ProcessDirectory(targetDirectory : String) : void {
// Process the list of files found in the directory
var fileEntries : String [] = Directory.GetFiles(targetDirectory);
for (var i : int in fileEntries)
ProcessFile(fileEntries[i]);
// Recurse into subdirectories of this directory
var subdirectoryEntries : String[] = Directory.GetDirectories(targetDirectory);
for (i in subdirectoryEntries)
ProcessDirectory(subdirectoryEntries[i]);
}
// Real logic for processing found files would go here.
public static function ProcessFile(path : String) : void {
Console.WriteLine("Processed file '{0}'.", path);
}
}
// For JScript there is no 'Main' routine defined and hence the command line arguments
// have to be obtained with a call to System.Environment.GetCommandLineArgs
RecursiveFileProcessor.Main(System.Environment.GetCommandLineArgs());
Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
.NET Framework
Supported in: 3.5, 3.0, 2.0, 1.1, 1.0
.NET Compact Framework
Supported in: 3.5, 2.0, 1.0
XNA Framework
Supported in: 3.0, 2.0, 1.0
Reference
Other Resources