// specifying_linkage1.cpp
int i = 1;
void other();
int main() {
// Reference to i, defined above:
extern int i;
}
void other() {
// Address of global i assigned to pointer variable:
static int *external_i = &i;
// i will be redefined; global i no longer visible:
// int i = 16;
} In C++, when used with a string, extern specifies that the linkage conventions of another language are being used for the declarator(s). C functions and data can be accessed only if they are previously declared as having C linkage. However, they must be defined in a separately compiled translation unit.
Microsoft C++ supports the strings "C" and "C++" in the string-literal field. All of the standard include files use the extern "C" syntax to allow the run-time library functions to be used in C++ programs.
The following example shows alternative ways to declare names that have C linkage:
// specifying_linkage2.cpp
// compile with: /c
// Declare printf with C linkage.
extern "C" int printf( const char *fmt, ... );
// Cause everything in the specified header files
// to have C linkage.
extern "C" {
// add your #include statements here
#include <stdio.h>
}
// Declare the two functions ShowChar and GetChar
// with C linkage.
extern "C" {
char ShowChar( char ch );
char GetChar( void );
}
// Define the two functions ShowChar and GetChar
// with C linkage.
extern "C" char ShowChar( char ch ) {
putchar( ch );
return ch;
}
extern "C" char GetChar( void ) {
char ch;
ch = getchar();
return ch;
}
// Declare a global variable, errno, with C linkage.
extern "C" int errno;