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Direct2D and DirectWriteOne of the more interesting aspects of Direct2D is that it cooperates with another API, DirectWrite in order to handle text. This is unlike other mono... moreFriday, Dec 18 by Mark Lawrence
Creators Club Communiqué 45Aloha, Creators!
What a busy week it’s been! Earlier this week at the Game Developers Conference in San Francisco, we announced XNA Game Studio 4.0 a... moreThursday, Mar 11 by XNABlog
Creators Club Communiqué 44Greetings, Creators! Welcome to March! This is the month that “comes in like a lion and out like a lamb.” Spring is knocking on our door and it would... moreThursday, Mar 4 by XNABlog
Creators Club Communiqué 43Hello, Incredible Creators!
Last week we hosted our beloved XNA and Direct X MVPs here in Redmond for our annual MVP Summit! Your MVPs came from all... moreThursday, Feb 25 by XNABlog
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Saturday, Mar 6 - Creating texture from memory... help!
Sunday, Feb 14 - cs_4_0 unknown error message
Friday, Feb 26 - Need help. Fullscreen Directx 10
Tuesday, Jul 8 - How to resolve pre-release directx sdk expired issue.
Thursday, Feb 25 - Design Question: Using DirectX2D,3D and Media Foundation
Wednesday, Feb 24 - D3D debug layer, output debug messages to file
Saturday, Feb 20 - texture update : UpdateSubResource vs staging intermediate ring buffer
Tuesday, Feb 16
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