Specifies the default property for a component.
Assembly: System (in System.dll)
<[%$TOPIC/6tbassey_en-us_VS_110_2_0_0_0_0%]([%$TOPIC/6tbassey_en-us_VS_110_2_0_0_0_1%].Class)> _
Public NotInheritable Class DefaultPropertyAttribute _
Inherits [%$TOPIC/6tbassey_en-us_VS_110_2_0_0_0_2%]
[[%$TOPIC/6tbassey_en-us_VS_110_2_0_1_0_0%]([%$TOPIC/6tbassey_en-us_VS_110_2_0_1_0_1%].Class)]
public sealed class DefaultPropertyAttribute : [%$TOPIC/6tbassey_en-us_VS_110_2_0_1_0_2%]
[[%$TOPIC/6tbassey_en-us_VS_110_2_0_2_0_0%]([%$TOPIC/6tbassey_en-us_VS_110_2_0_2_0_1%]::Class)]
public ref class DefaultPropertyAttribute sealed : public [%$TOPIC/6tbassey_en-us_VS_110_2_0_2_0_2%]
[<[%$TOPIC/6tbassey_en-us_VS_110_2_0_3_0_0%]>]
[<[%$TOPIC/6tbassey_en-us_VS_110_2_0_3_0_1%]([%$TOPIC/6tbassey_en-us_VS_110_2_0_3_0_2%].Class)>]
type DefaultPropertyAttribute =
class
inherit [%$TOPIC/6tbassey_en-us_VS_110_2_0_3_0_3%]
end
The DefaultPropertyAttribute type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | DefaultPropertyAttribute | Initializes a new instance of the DefaultPropertyAttribute class. |
| Name | Description | |
|---|---|---|
![]() | Equals | Returns whether the value of the given object is equal to the current DefaultPropertyAttribute. (Overrides AttributeEquals(Object).) |
![]() | GetHashCode | Returns the hash code for this instance. (Overrides AttributeGetHashCode.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | IsDefaultAttribute | When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (Inherited from Attribute.) |
![]() | Match | When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from Attribute.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
| Name | Description | |
|---|---|---|
![]() | Default | Specifies the default value for the DefaultPropertyAttribute, which is . This static field is read-only. |
| Name | Description | |
|---|---|---|
![]() | _AttributeGetIDsOfNames | Maps a set of names to a corresponding set of dispatch identifiers. (Inherited from Attribute.) |
![]() | _AttributeGetTypeInfo | Retrieves the type information for an object, which can be used to get the type information for an interface. (Inherited from Attribute.) |
![]() | _AttributeGetTypeInfoCount | Retrieves the number of type information interfaces that an object provides (either 0 or 1). (Inherited from Attribute.) |
![]() | _AttributeInvoke | Provides access to properties and methods exposed by an object. (Inherited from Attribute.) |
Use the Name property to get the name of the default property.
For more information, see Extending Metadata Using Attributes.
The following example defines a control named MyControl. The class is marked with a DefaultPropertyAttribute that specifies MyProperty as the default property.
<DefaultProperty("MyProperty")> _
Public Class MyControl
Inherits Control
Public Property MyProperty() As Integer
Get
' Insert code here.
Return 0
End Get
Set
' Insert code here.
End Set
End Property
' Insert any additional code.
End Class 'MyControl
[DefaultProperty("MyProperty")]
public class MyControl : Control {
public int MyProperty {
get {
// Insert code here.
return 0;
}
set {
// Insert code here.
}
}
// Insert any additional code.
}
[DefaultProperty("MyProperty")]
ref class MyControl: public Control
{
public:
property int MyProperty
{
int get()
{
// Insert code here.
return 0;
}
void set( int value )
{
// Insert code here.
}
}
// Insert any additional code.
};
The next example creates an instance of MyControl. Then it gets the attributes for the class, extracts the DefaultPropertyAttribute, and prints the name of the default property.
Public Shared Function Main() As Integer
' Creates a new control.
Dim myNewControl As New MyControl()
' Gets the attributes for the collection.
Dim attributes As AttributeCollection = TypeDescriptor.GetAttributes(myNewControl)
' Prints the name of the default property by retrieving the
' DefaultPropertyAttribute from the AttributeCollection.
Dim myAttribute As DefaultPropertyAttribute = _
CType(attributes(GetType(DefaultPropertyAttribute)), DefaultPropertyAttribute)
Console.WriteLine(("The default property is: " + myAttribute.Name))
Return 0
End Function 'Main
public static int Main() {
// Creates a new control.
MyControl myNewControl = new MyControl();
// Gets the attributes for the collection.
AttributeCollection attributes = TypeDescriptor.GetAttributes(myNewControl);
/* Prints the name of the default property by retrieving the
* DefaultPropertyAttribute from the AttributeCollection. */
DefaultPropertyAttribute myAttribute =
(DefaultPropertyAttribute)attributes[typeof(DefaultPropertyAttribute)];
Console.WriteLine("The default property is: " + myAttribute.Name);
return 0;
}
int main()
{
// Creates a new control.
Form1::MyControl^ myNewControl = gcnew Form1::MyControl;
// Gets the attributes for the collection.
AttributeCollection^ attributes = TypeDescriptor::GetAttributes( myNewControl );
/* Prints the name of the default property by retrieving the
* DefaultPropertyAttribute from the AttributeCollection. */
DefaultPropertyAttribute^ myAttribute = dynamic_cast<DefaultPropertyAttribute^>(attributes[ DefaultPropertyAttribute::typeid ]);
Console::WriteLine( "The default property is: {0}", myAttribute->Name );
return 0;
}
Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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