FSCTL_SET_COMPRESSION control code

Sets the compression state of a file or directory on a volume whose file system supports per-file and per-directory compression. You can use FSCTL_SET_COMPRESSION to compress or uncompress a file or directory on such a volume.

To perform this operation, call the DeviceIoControl function with the following parameters.


BOOL 
WINAPI 
DeviceIoControl( (HANDLE) hDevice,              // handle to file or directory
                 FSCTL_SET_COMPRESSION,         // dwIoControlCode
                 (LPVOID) lpInBuffer,           // input buffer
                 (DWORD) nInBufferSize,         // size of input buffer
                 NULL,                          // lpOutBuffer
                 0,                             // nOutBufferSize
                 (LPDWORD) lpBytesReturned,     // number of bytes returned
                 (LPOVERLAPPED) lpOverlapped ); // OVERLAPPED structure

Parameters

hDevice

A handle to the file, alternate stream, or directory to be compressed or decompressed. To retrieve a device handle, call the CreateFile function.

The handle must have read/write access. For more information, see File Security and Access Rights.

dwIoControlCode

The control code for the operation. Use FSCTL_SET_COMPRESSION for this operation.

lpInBuffer

A pointer to a buffer containing a USHORT that specifies a new compression state for the file or directory.

This parameter can be one of the following values.

ValueMeaning
COMPRESSION_FORMAT_NONE

Uncompress the file or directory.

COMPRESSION_FORMAT_DEFAULT

Compress the file or directory, using the default compression format.

COMPRESSION_FORMAT_LZNT1

Compress the file or directory, using the LZNT1 compression algorithm.

all other values

Reserved for future use.

 

nInBufferSize

The size of the input buffer, in bytes. The buffer must be large enough to contain one USHORT value.

lpOutBuffer

Not used with this operation; set to NULL.

nOutBufferSize

Not used with this operation; set to zero (0).

lpBytesReturned

A pointer to a variable that receives the size of the data stored in the output buffer, in bytes.

If lpOverlapped is NULL, lpBytesReturned cannot be NULL. Even when an operation returns no output data and lpOutBuffer is NULL, DeviceIoControl makes use of lpBytesReturned. After such an operation, the value of lpBytesReturned is meaningless.

If lpOverlapped is not NULL, lpBytesReturned can be NULL. If this parameter is not NULL and the operation returns data, lpBytesReturned is meaningless until the overlapped operation has completed. To retrieve the number of bytes returned, call GetOverlappedResult. If hDevice is associated with an I/O completion port, you can retrieve the number of bytes returned by calling GetQueuedCompletionStatus.

lpOverlapped

A pointer to an OVERLAPPED structure.

If hDevice was opened without specifying FILE_FLAG_OVERLAPPED, lpOverlapped is ignored.

If hDevice was opened with the FILE_FLAG_OVERLAPPED flag, the operation is performed as an overlapped (asynchronous) operation. In this case, lpOverlapped must point to a valid OVERLAPPED structure that contains a handle to an event object. Otherwise, the function fails in unpredictable ways.

For overlapped operations, DeviceIoControl returns immediately, and the event object is signaled when the operation has been completed. Otherwise, the function does not return until the operation has been completed or an error occurs.

Return value

If the operation completes successfully, DeviceIoControl returns a nonzero value.

If the operation fails or is pending, DeviceIoControl returns zero (0). To get extended error information, call GetLastError.

Remarks

The LZNT1 compression algorithm is the only compression algorithm implemented. As a result, the LZNT1 compression algorithm is used as the DEFAULT compression method.

If the file system of the volume containing the specified file or directory does not support per-file or per-directory compression, the operation fails.

The compression state change of the file or directory occurs synchronously with the call to DeviceIoControl.

To retrieve the compression state of a file or directory, use the FSCTL_GET_COMPRESSION control code.

To retrieve the compression attribute of a file or directory, use the GetFileAttributes function. The compression attribute indicates whether a file or directory is compressed. The compression state indicates whether a file or directory is compressed and, if it is, the format of the compressed data.

Directories are not actually compressed by this operation. Rather, the operation sets the default state for files created in the directory to be compressed.

Note that the time stamps may not be updated correctly for a remote file. To ensure consistent results, use unbuffered I/O.

File compression is supported for files of a maximum uncompressed size of 30 gigabytes.

In Windows 8 and Windows Server 2012, this code is supported by the following technologies.

TechnologySupported

Server Message Block (SMB) 3.0 protocol

Yes

SMB 3.0 Transparent Failover (TFO)

No

SMB 3.0 with Scale-out File Shares (SO)

No

Cluster Shared Volume File System (CsvFS)

See comment

Resilient File System (ReFS)

No

 

CsvFs does not support making a directory compressed. CsvFs allows making file compressed only when the file is opened exclusively by a node. SMB 3.0 Transparent Failover and Scale-Out does not support NTFS compressed files. The FSCTL call is not blocked, but is unsupported."

Transacted Operations

You cannot change the compression state of a file opened with CreateFileTransacted.

For more information about transactions, see Transactional NTFS.

Requirements

Minimum supported client

Windows XP [desktop apps only]

Minimum supported server

Windows Server 2003 [desktop apps only]

Header

WinIoCtl.h (include Windows.h)

See also

DeviceIoControl
File Compression and Decompression
File Management Control Codes
FSCTL_GET_COMPRESSION
GetFileAttributes
Transactional NTFS

 

 

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