TriggerActionCollection class

Applies to Windows and Windows Phone

Represents a collection of BeginStoryboard objects.

Inheritance

Object
  TriggerActionCollection

Syntax


public sealed class TriggerActionCollection : IList<TriggerAction>,
    IEnumerable<TriggerAction>


<EventTrigger>
  oneOrMoreBeginStoryboards
</EventTrigger>

XAML Values

oneOrMoreBeginStoryboards

One or more BeginStoryboard object elements.

Attributes

[MarshalingBehavior(Agile)]
[Threading(Both)]
[Version(0x06020000)]
[WebHostHidden()]

Members

The TriggerActionCollection class has these types of members:

Constructors

The TriggerActionCollection class has these constructors.

ConstructorDescription
TriggerActionCollection Initializes a new instance of the TriggerActionCollection class.

 

Methods

The TriggerActionCollection class has these methods. It also inherits methods from the Object class.

MethodDescription
Add [C#, VB]Adds a new item to the collection.
Append [C++]Adds a new item to the collection.
Clear Removes all items from the collection.
Contains [C#, VB]Determines whether an element is in the collection.
CopyTo [C#, VB]Copies the elements of the collection to an array, starting at a particular array index.
First [C++]Returns the iterator for iteration over the items in the collection.
GetAt [C++]Returns the item located at the specified index.
GetMany [C++]Retrieves multiple elements in a single pass through the iterator.
GetView [C++]Gets an immutable view into the collection.
IndexOf [C++]Retrieves the index of the specified item.
IndexOf [C#, VB]Determines the index of a specific item in the collection.
Insert [C#, VB]Inserts an item into the collection at the specified index.
InsertAt [C++]Inserts the specified item at the specified index.
Remove [C#, VB]Removes the first occurrence of a specific object from the collection.
RemoveAt [C++]Removes the item at the specified index.
RemoveAt [C#, VB]Removes the element at the specified index of the collection.
RemoveAtEnd [C++]Removes the last item in the collection.
ReplaceAll [C++]Initially clears the collection, then inserts the provided array as new items.
SetAt [C++]Sets the value at the specified index to the TriggerAction value specified.

 

Properties

The TriggerActionCollection class has these properties.

PropertyAccess typeDescription

Count [C#, VB]

Read-onlyGets the number of elements contained in the collection.

IsReadOnly [C#, VB]

Read-onlyGets a value indicating whether the collection is read-only.

Item [C#, VB]

Read/writeGets or sets the element at the specified index.

Size [C++]

Read-onlyGets the size (count) of the collection.

 

Remarks

Enumerating the collection in C# or Microsoft Visual Basic

A TriggerActionCollection is enumerable, so you can use language-specific syntax such as foreach in C# to enumerate the items in the collection. The compiler does the type-casting for you and you won't need to cast to IEnumerable<BeginStoryboard> explicitly. If you do need to cast explicitly, for example if you want to call GetEnumerator, cast to IEnumerable<T> with a BeginStoryboard constraint.

Requirements

Minimum supported client

Windows 8 [Windows Store apps only]

Minimum supported server

Windows Server 2012 [Windows Store apps only]

Minimum supported phone

Windows Phone 8.1 [Windows Runtime apps only]

Namespace

Windows.UI.Xaml
Windows::UI::Xaml [C++]

Metadata

Windows.winmd

See also

IVector<T>
IIterable<T>
IList<T>

 

 

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