Cursor.Dispose Method
Assembly: System.Windows.Forms (in system.windows.forms.dll)
Call Dispose when you are finished using the Cursor. The Dispose method leaves the Cursor in an unusable state. After calling Dispose, you must release all references to the Cursor so the garbage collector can reclaim the memory that the Cursor was occupying. For more information, see Cleaning Up Unmanaged Resources and Implementing a Dispose Method.
Note: |
|---|
| Always call Dispose before you release your last reference to the Cursor. Otherwise, the resources it is using will not be freed until the garbage collector frees it. |
The following code example draws the specified cursor on the form in its normal size, and in stretched mode, twice its size. This example requires a Form and a Cursor to pass into the method when it is called.
private void DrawCursorsOnForm(Cursor cursor) { // If the form's cursor is not the Hand cursor and the // Current cursor is the Default, Draw the specified // cursor on the form in normal size and twice normal size. if(this.Cursor != Cursors.Hand & Cursor.Current == Cursors.Default) { // Draw the cursor stretched. Graphics graphics = this.CreateGraphics(); Rectangle rectangle = new Rectangle( new Point(10,10), new Size(cursor.Size.Width * 2, cursor.Size.Height * 2)); cursor.DrawStretched(graphics, rectangle); // Draw the cursor in normal size. rectangle.Location = new Point( rectangle.Width + rectangle.Location.X, rectangle.Height + rectangle.Location.Y); rectangle.Size = cursor.Size; cursor.Draw(graphics, rectangle); // Dispose of the cursor. cursor.Dispose(); } }
private void DrawCursorsOnForm(Cursor cursor)
{
// If the form's cursor is not the Hand cursor and the
// Current cursor is the Default, Draw the specified
// cursor on the form in normal size and twice normal size.
if (!(this.get_Cursor().Equals(Cursors.get_Hand()))
& get_Cursor().get_Current().Equals(Cursors.get_Default())) {
// Draw the cursor stretched.
Graphics graphics = this.CreateGraphics();
Rectangle rectangle = new Rectangle(new Point(10, 10),
new Size(cursor.get_Size().get_Width() * 2,
cursor.get_Size().get_Height() * 2));
cursor.DrawStretched(graphics, rectangle);
// Draw the cursor in normal size.
rectangle.set_Location(new Point(rectangle.get_Width()
+ rectangle.get_Location().get_X(), rectangle.get_Height()
+ rectangle.get_Location().get_Y()));
rectangle.set_Size(cursor.get_Size());
cursor.Draw(graphics, rectangle);
// Dispose of the cursor.
cursor.Dispose();
}
} //DrawCursorsOnForm
Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.
Note: