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Application.LocalUserAppDataPath Property

Gets the path for the application data of a local, non-roaming user.

Namespace: System.Windows.Forms
Assembly: System.Windows.Forms (in system.windows.forms.dll)

public:
static property String^ LocalUserAppDataPath {
	String^ get ();
}
/** @property */
public static String get_LocalUserAppDataPath ()

public static function get LocalUserAppDataPath () : String

Property Value

The path for the application data of a local, non-roaming user.

A local user is one whose user profile is stored on the system on which the user logged on. If a path does not exist, one is created in the following format:

Base Path\CompanyName\ProductName\ProductVersion

A typical base path is C:\Documents and Settings\username\Local Settings\Application Data.

The following code example displays two forms and exits the application when both forms are closed. When the application starts and exits, the position of each form is remembered. Although this example demonstrates using the UserAppDataPath property to store application data for the user, the LocalUserAppDataPath can be used instead.

The MyApplicationContext class inherits from ApplicationContext and keeps track when each form is closed, and exits the current thread when they both are. The class stores the positions of each form for the user. The form position data is stored in a file titled Appdata.txt that is created in the location determined by UserAppDataPath. The Main method calls Application.Run(context) to start the application given the ApplicationContext.

This code is an excerpt from the example shown in the ApplicationContext class overview. Some code is not shown for the purpose of brevity. See ApplicationContext for the whole code listing.

   MyApplicationContext()
   {
      formCount = 0;
      
      // Handle the ApplicationExit event to know when the application is exiting.
      Application::ApplicationExit += gcnew EventHandler( this, &MyApplicationContext::OnApplicationExit );
      try
      {
         
         // Create a file that the application will store user specific data in.
         userData = gcnew FileStream( String::Concat( Application::UserAppDataPath, "\\appdata.txt" ),FileMode::OpenOrCreate );
      }
      catch ( IOException^ e ) 
      {
         
         // Inform the user that an error occurred.
         MessageBox::Show( "An error occurred while attempting to show the application. The error is: {0}", dynamic_cast<String^>(e) );
         
         // Exit the current thread instead of showing the windows.
         ExitThread();
      }

      
      // Create both application forms and handle the Closed event
      // to know when both forms are closed.
      form1 = gcnew AppForm1;
      form1->Closed += gcnew EventHandler( this, &MyApplicationContext::OnFormClosed );
      form1->Closing += gcnew CancelEventHandler( this, &MyApplicationContext::OnFormClosing );
      formCount++;
      form2 = gcnew AppForm2;
      form2->Closed += gcnew EventHandler( this, &MyApplicationContext::OnFormClosed );
      form2->Closing += gcnew CancelEventHandler( this, &MyApplicationContext::OnFormClosing );
      formCount++;
      
      // Get the form positions based upon the user specific data.
      if ( ReadFormDataFromFile() )
      {
         
         // If the data was read from the file, set the form
         // positions manually.
         form1->StartPosition = FormStartPosition::Manual;
         form2->StartPosition = FormStartPosition::Manual;
         form1->Bounds = form1Position;
         form2->Bounds = form2Position;
      }

      
      // Show both forms.
      form1->Show();
      form2->Show();
   }

   void OnApplicationExit( Object^ /*sender*/, EventArgs^ /*e*/ )
   {
      
      // When the application is exiting, write the application data to the
      // user file and close it.
      WriteFormDataToFile();
      try
      {
         
         // Ignore any errors that might occur while closing the file handle.
         userData->Close();
      }
      catch ( Exception^ ) 
      {
      }

   }


private:


private MyApplicationContext()
{
    formCount = 0;

    // Handle the ApplicationExit event to know 
    // when the application is exiting.
    Application.add_ApplicationExit(new EventHandler(
        this.OnApplicationExit));
    try {
        // Create a file that the application will store 
        // user specific data in.
        userData = new FileStream(Application.get_UserAppDataPath() 
            + "\\appdata.txt", FileMode.OpenOrCreate);
    }
    catch (IOException e) {
        // Inform the user that an error occurred.
        MessageBox.Show("An error occurred while attempting to show the "
            + " application. The error is:" + e.ToString());

        // Exit the current thread instead of showing the windows.
        ExitThread();
    }

    // Create both application forms and handle the Closed event
    // to know when both forms are closed.
    form1 = new AppForm1();
    form1.add_Closed(new EventHandler(OnFormClosed));
    form1.add_Closing(new CancelEventHandler(OnFormClosing));
    formCount++;
    form2 = new AppForm2();
    form2.add_Closed(new EventHandler(OnFormClosed));
    form2.add_Closing(new CancelEventHandler(OnFormClosing));
    formCount++;

    // Get the form positions based upon the user specific data.
    if (ReadFormDataFromFile()) {
        // If the data was read from the file, set the form
        // positions manually.
        form1.set_StartPosition(FormStartPosition.Manual);
        form2.set_StartPosition(FormStartPosition.Manual);
        form1.set_Bounds(form1Position);
        form2.set_Bounds(form2Position);
    }

    // Show both forms.
    form1.Show();
    form2.Show();
} //MyApplicationContext

private void OnApplicationExit(Object sender, EventArgs e)
{
    // When the application is exiting, write the application data to the
    // user file and close it.
    WriteFormDataToFile();
    try {
        // Ignore any errors that might occur while closing the file handle.
        userData.Close();
    }
    catch (System.Exception exp) {
    }
} //OnApplicationExit

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

.NET Framework

Supported in: 2.0, 1.1, 1.0
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