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BinaryWriter Class

Writes primitive types in binary to a stream and supports writing strings in a specific encoding.

System.Object
  System.IO.BinaryWriter

Namespace:  System.IO
Assembly:  mscorlib (in mscorlib.dll)
[ComVisibleAttribute(true)]
public class BinaryWriter : IDisposable

The BinaryWriter type exposes the following members.

  NameDescription
Protected methodSupported by Silverlight for Windows PhoneSupported by Xbox 360BinaryWriter()Initializes a new instance of the BinaryWriter class that writes to a stream.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360BinaryWriter(Stream)Initializes a new instance of the BinaryWriter class based on the supplied stream and using UTF-8 as the encoding for strings.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360BinaryWriter(Stream, Encoding)Initializes a new instance of the BinaryWriter class based on the supplied stream and a specific character encoding.
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  NameDescription
Public propertySupported by Silverlight for Windows PhoneSupported by Xbox 360BaseStreamGets the underlying stream of the BinaryWriter.
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  NameDescription
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360CloseCloses the current BinaryWriter and the underlying stream.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Dispose()Releases the resources used by the current instance of the BinaryWriter class.
Protected methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Dispose(Boolean)Called by the Dispose method and finalizer to release the managed and unmanaged resources used by the current instance of the BinaryWriter class.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Equals(Object)Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected methodSupported by Silverlight for Windows PhoneSupported by Xbox 360FinalizeAllows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360FlushClears all buffers for the current writer and causes any buffered data to be written to the underlying device.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360GetHashCodeServes as a hash function for a particular type. (Inherited from Object.)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360GetTypeGets the Type of the current instance. (Inherited from Object.)
Protected methodSupported by Silverlight for Windows PhoneSupported by Xbox 360MemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360SeekSets the position within the current stream.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360ToStringReturns a string that represents the current object. (Inherited from Object.)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Write(Boolean)Writes a one-byte Boolean value to the current stream, with 0 representing false and 1 representing true.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Write(Byte)Writes an unsigned byte to the current stream and advances the stream position by one byte.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Write(Byte[])Writes a byte array to the underlying stream.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Write(Char)Writes a Unicode character to the current stream and advances the current position of the stream in accordance with the Encoding used and the specific characters being written to the stream.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Write(Char[])Writes a character array to the current stream and advances the current position of the stream in accordance with the Encoding used and the specific characters being written to the stream.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Write(Double)Writes an eight-byte floating-point value to the current stream and advances the stream position by eight bytes.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Write(Int16)Writes a two-byte signed integer to the current stream and advances the stream position by two bytes.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Write(Int32)Writes a four-byte signed integer to the current stream and advances the stream position by four bytes.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Write(Int64)Writes an eight-byte unsigned integer to the current stream and advances the stream position by eight bytes.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Write(SByte)Writes a signed byte to the current stream and advances the stream position by one byte.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Write(Single)Writes a four-byte floating-point value to the current stream and advances the stream position by four bytes.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Write(String)Writes a length-prefixed string to this stream in the current encoding of the BinaryWriter, and advances the current position of the stream in accordance with the encoding used and the specific characters being written to the stream.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Write(UInt16)Writes a two-byte unsigned integer to the current stream and advances the stream position by two bytes.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Write(UInt32)Writes a four-byte unsigned integer to the current stream and advances the stream position by four bytes.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Write(UInt64)Writes an eight-byte unsigned integer to the current stream and advances the stream position by eight bytes.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Write(Byte[], Int32, Int32)Writes a region of a byte array to the current stream.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Write(Char[], Int32, Int32)Writes a section of a character array to the current stream, and advances the current position of the stream in accordance with the Encoding used and perhaps the specific characters being written to the stream.
Protected methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Write7BitEncodedIntWrites a 32-bit integer in a compressed format.
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  NameDescription
Public fieldStatic memberSupported by Silverlight for Windows PhoneSupported by Xbox 360NullSpecifies a BinaryWriter with no backing store.
Protected fieldSupported by Silverlight for Windows PhoneSupported by Xbox 360OutStreamHolds the underlying stream.
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A derived class can override the methods of this class to give unique character encodings.

Silverlight

Supported in: 5, 4, 3

Silverlight for Windows Phone

Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0

XNA Framework

Supported in: Xbox 360, Windows Phone OS 7.0

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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