Export (0) Print
Expand All

BinaryReader.ReadChar Method

Reads the next character from the current stream and advances the current position of the stream in accordance with the Encoding used and the specific character being read from the stream.

Namespace: System.IO
Assembly: mscorlib (in mscorlib.dll)

public virtual char ReadChar ()
public char ReadChar ()
public function ReadChar () : char
Not applicable.

Return Value

A character read from the current stream.

Exception typeCondition

EndOfStreamException

The end of the stream is reached.

ObjectDisposedException

The stream is closed.

IOException

An I/O error occurs.

ArgumentException

A surrogate character was read.

If the ReadChar method attempts to read a surrogate character in the stream an exception will be raised and the position in the stream will advance. The position is restored to the original location before ReadChar was called if the stream is seekable; however, if the stream is unseekable, the position will not be corrected. If surrogate characters can be expected in the stream, use the ReadChars method instead.

Because of data formatting conflicts, using this method with the following encodings is not recommended:

  • UTF-7

  • ISO-2022-JP

  • ISCII

For a list of common I/O tasks, see Common I/O Tasks.

The following code example shows how to read and write data using memory as a backing store.

using System;
using System.IO;

class BinaryRW
{
    static void Main()
    {
        int i = 0;
        char[] invalidPathChars = Path.InvalidPathChars;
        MemoryStream memStream = new MemoryStream();
        BinaryWriter binWriter = new BinaryWriter(memStream);

        // Write to memory.
        binWriter.Write("Invalid file path characters are: ");
        for(i = 0; i < invalidPathChars.Length; i++)
        {
            binWriter.Write(invalidPathChars[i]);
        }

        // Create the reader using the same MemoryStream 
        // as used with the writer.
        BinaryReader binReader = new BinaryReader(memStream);

        // Set Position to the beginning of the stream.
        memStream.Position = 0;

        // Read the data from memory and write it to the console.
        Console.Write(binReader.ReadString());
        char[] memoryData = 
            new char[memStream.Length - memStream.Position];
        for(i = 0; i < memoryData.Length; i++)
        {
            memoryData[i] = binReader.ReadChar();
        }
        Console.WriteLine(memoryData);
    }
}

import System.*;
import System.IO.*;

class BinaryRW
{   
    public static void main(String[] args)
    {
        int i = 0;
        char invalidPathChars[] = Path.InvalidPathChars;
        MemoryStream memStream = new MemoryStream();
        BinaryWriter binWriter = new BinaryWriter(memStream);

        // Write to memory.
        binWriter.Write("Invalid file path characters are: ");
        for(i = 0;i < invalidPathChars.length;i++) {
            binWriter.Write(invalidPathChars[i]);
        }

        // Create the reader using the same MemoryStream 
        // as used with the writer.
        BinaryReader binReader = new BinaryReader(memStream);

        // Set Position to the beginning of the stream.
        memStream.set_Position(0);

        // Read the data from memory and write it to the console.
        Console.Write(binReader.ReadString());
        
        char memoryData[] = new char[(int)
            (memStream.get_Length() - memStream.get_Position())];
        for(i = 0;i < memoryData.length;i++) {
            memoryData[i] = binReader.ReadChar();
        } 
        Console.WriteLine(memoryData);
    } //main
} //BinaryRW

Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 2.0, 1.0

XNA Framework

Supported in: 1.0

Community Additions

ADD
Show:
© 2014 Microsoft