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BinaryReader.BaseStream Property

Exposes access to the underlying stream of the BinaryReader.

Namespace: System.IO
Assembly: mscorlib (in mscorlib.dll)

public:
virtual property Stream^ BaseStream {
	Stream^ get ();
}
/** @property */
public Stream get_BaseStream ()

public function get BaseStream () : Stream

Not applicable.

Property Value

The underlying stream associated with the BinaryReader.
Caution noteCaution:

Using the underlying stream while reading or while using the BinaryReader can cause data loss and corruption. For example, the same bytes might be read more than once, bytes might be skipped, or character reading might become unpredictable.

For a list of common I/O tasks, see Common I/O Tasks.

The following code example shows how to read and write Double data to memory by using the BinaryReader and BinaryWriter classes on top of the MemoryStream class. MemoryStream only reads and writes Byte data.

using namespace System;
using namespace System::IO;
int main()
{
   int i;
   const int arrayLength = 1000;
   
   // Create random data to write to the stream.
   array<double>^dataArray = gcnew array<double>(arrayLength);
   Random^ randomGenerator = gcnew Random;
   for ( i = 0; i < arrayLength; i++ )
   {
      dataArray[ i ] = 100.1 * randomGenerator->NextDouble();

   }
   BinaryWriter^ binWriter = gcnew BinaryWriter( gcnew MemoryStream );
   try
   {
      
      // Write data to the stream.
      Console::WriteLine( "Writing data to the stream." );
      i = 0;
      for ( i = 0; i < arrayLength; i++ )
      {
         binWriter->Write( dataArray[ i ] );

      }
      
      // Create a reader using the stream from the writer.
      BinaryReader^ binReader = gcnew BinaryReader( binWriter->BaseStream );
      
      // Return to the beginning of the stream.
      binReader->BaseStream->Position = 0;
      try
      {
         
         // Read and verify the data.
         i = 0;
         Console::WriteLine( "Verifying the written data." );
         for ( i = 0; i < arrayLength; i++ )
         {
            if ( binReader->ReadDouble() != dataArray[ i ] )
            {
               Console::WriteLine( "Error writing data." );
               break;
            }

         }
         Console::WriteLine( "The data was written and verified." );
      }
      catch ( EndOfStreamException^ e ) 
      {
         Console::WriteLine( "Error writing data: {0}.", e->GetType()->Name );
      }

   }
   finally
   {
      binWriter->Close();
   }

}


import System.*;
import System.IO.*;

class BinaryRW
{   
    public static void main(String[] args)
    {
        int i;
        final int arrayLength = 1000;

        // Create random data to write to the stream.
        Random randomGenerator = new Random();
        double dataArray[] = new double[arrayLength];
        for(i = 0;i < arrayLength;i++) {
            dataArray[i] = 100.1*randomGenerator.NextDouble() ;
        }
        BinaryWriter binWriter = new BinaryWriter(new MemoryStream());
        try {
            // Write the data to the stream.
            Console.WriteLine("Writing data to the stream.");
            for(i = 0;i < arrayLength;i++)    {
                binWriter.Write(dataArray [ i]);
            }
            // Create a reader using the stream from the writer.
            BinaryReader binReader = 
                new BinaryReader(binWriter.get_BaseStream());
            try {
                try {
                    // Return to the beginning of the stream.
                    binReader.get_BaseStream().set_Position(0);

                    // Read and verify the data.
                    Console.WriteLine("Verifying the written data.");
                    for(i = 0;i < arrayLength;i++) {
                        if ( binReader.ReadDouble() != dataArray[i] ) {
                            Console.WriteLine("Error writing data.");
                            break;
                        }
                    } 
                    Console.WriteLine(("The data was written "
                        + "and verified."));
                }
                catch(EndOfStreamException e) {
                    Console.WriteLine("Error writing data: {0}.",
                        e.GetType().get_Name());
                }
            }
            finally {
                if (binReader != null) {
                    binReader = null;
                }
            }
        }
        finally {
            if (binWriter != null) {
                binWriter = null;
            }
        }
    } //main
} //BinaryRW

Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 2.0, 1.0

XNA Framework

Supported in: 1.0
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