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RotateFlipType Enumeration

Specifies the direction of an image's rotation and the axis used to flip the image.

Namespace: System.Drawing
Assembly: System.Drawing (in system.drawing.dll)

public enum RotateFlipType
public enum RotateFlipType
public enum RotateFlipType

 Member nameDescription
Rotate180FlipNoneSpecifies a 180-degree rotation without flipping. 
Rotate180FlipXSpecifies a 180-degree rotation followed by a horizontal flip. 
Rotate180FlipXYSpecifies a 180-degree rotation followed by a horizontal and vertical flip. 
Rotate180FlipYSpecifies a 180-degree rotation followed by a vertical flip. 
Rotate270FlipNoneSpecifies a 270-degree rotation without flipping. 
Rotate270FlipXSpecifies a 270-degree rotation followed by a horizontal flip. 
Rotate270FlipXYSpecifies a 270-degree rotation followed by a horizontal and vertical flip. 
Rotate270FlipYSpecifies a 270-degree rotation followed by a vertical flip. 
Rotate90FlipNoneSpecifies a 90-degree rotation without flipping. 
Rotate90FlipXSpecifies a 90-degree rotation followed by a horizontal flip. 
Rotate90FlipXYSpecifies a 90-degree rotation followed by a horizontal and vertical flip. 
Rotate90FlipYSpecifies a 90-degree rotation followed by a vertical flip. 
RotateNoneFlipNoneSpecifies no rotation and no flipping. 
RotateNoneFlipXSpecifies no rotation followed by a horizontal flip. 
RotateNoneFlipXYSpecifies no rotation followed by a horizontal and vertical flip. 
RotateNoneFlipYSpecifies no rotation followed by a vertical flip. 

The following code example demonstrates how to set the RotateFlip property of an Image and the RotateFlipType enumeration.

This example is designed to be used with a Windows Form that contains a PictureBox named PictureBox1 and a button named Button1. Paste the code into a form, call InitializeBitmap from the form's constructor or Load event-handling method and associate Button1_Click with the button's Click event. Ensure the file path to the bitmap is valid on your system.

Bitmap bitmap1;

private void InitializeBitmap()
{
    try
    {
        bitmap1 = (Bitmap)Bitmap.FromFile(@"C:\Documents and Settings\" + 
            @"All Users\Documents\My Music\music.bmp");
        PictureBox1.SizeMode = PictureBoxSizeMode.AutoSize;
        PictureBox1.Image = bitmap1;
    }
    catch(System.IO.FileNotFoundException)
    {
        MessageBox.Show("There was an error." + 
            "Check the path to the bitmap.");
    }


}

private void Button1_Click(System.Object sender, System.EventArgs e)
{

    if (bitmap1 != null)
    {
        bitmap1.RotateFlip(RotateFlipType.Rotate180FlipY);
        PictureBox1.Image = bitmap1;
    }

}

private Bitmap bitmap1;

private void InitializeBitmap()
{
    try {
        bitmap1 = ((Bitmap)(Bitmap.FromFile(("C:\\Documents and Settings\\"
            + "All Users\\Documents\\My Music\\music.bmp"))));
        pictureBox1.set_SizeMode(PictureBoxSizeMode.AutoSize);
        pictureBox1.set_Image(bitmap1);
    }
    catch (System.IO.FileNotFoundException exp) {
        MessageBox.Show(("There was an error." 
            + "Check the path to the bitmap."));
    }
} //InitializeBitmap

private void button1_Click(Object sender, System.EventArgs e)
{
    if (bitmap1 != null) {
        bitmap1.RotateFlip(RotateFlipType.Rotate180FlipY);
        pictureBox1.set_Image(bitmap1);
    }
} //button1_Click

Windows 98, Windows Server 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0, 1.1, 1.0

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