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StateChangeEventHandler Delegate

Represents the method that will handle the StateChange event.

[Visual Basic]
<Serializable>
Public Delegate Sub StateChangeEventHandler( _
   ByVal sender As Object, _
   ByVal e As StateChangeEventArgs _
)
[C#]
[Serializable]
public delegate void StateChangeEventHandler(
   object sender,
   StateChangeEventArgs e
);
[C++]
[Serializable]
public __gc __delegate void StateChangeEventHandler(
   Object* sender,
   StateChangeEventArgs* e
);

[JScript] In JScript, you can use the delegates in the .NET Framework, but you cannot define your own.

Parameters [Visual Basic, C#, C++]

The declaration of your event handler must have the same parameters as the StateChangeEventHandler delegate declaration.

sender
The source of the event.
e
The StateChangeEventArgs that contains the event data.

Remarks

When you create a StateChangeEventHandler delegate, you identify the method that will handle the event. To associate the event with your event handler, add an instance of the delegate to the event. The event handler is called whenever the event occurs, unless you remove the delegate. For more information about event handler delegates, see Events and Delegates.

Requirements

Namespace: System.Data

Platforms: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family, .NET Compact Framework

Assembly: System.Data (in System.Data.dll)

See Also

System.Data Namespace

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