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# Quaternion Methods

XNA Game Studio Express
NameDescription
ConcatenateOverloaded. Concatenates two Quaternions; the result represents the first rotation followed by the second rotation.
ConjugateOverloaded. Calculates the conjugate of a Quaternion.
CreateFromAxisAngleOverloaded. Creates a Quaternion from a vector and an angle to rotate about the vector.
CreateFromRotationMatrixOverloaded. Creates a Quaternion from a rotation Matrix.
CreateFromYawPitchRollOverloaded. Creates a new Quaternion from specified yaw, pitch, and roll angles.
DivideOverloaded. Divides a Quaternion by another Quaternion.
DotOverloaded. Calculates the dot product of two Quaternions.
EqualsOverloaded. Returns a value that indicates whether the current instance is equal to a specified object.
GetHashCodeGet the hash code of this object.
GetType (Inherited from Object.)
InverseOverloaded. Returns the inverse of a Quaternion.
LengthCalculates the length of a Quaternion.
LengthSquaredCalculates the length squared of a Quaternion.
LerpOverloaded. Linearly interpolates between two quaternions.
MultiplyOverloaded. Multiplies a quaternion by a scalar or another quaternion.
NegateOverloaded. Flips the sign of each component of the quaternion.
NormalizeOverloaded. Divides each component of a quaternion by the length of the quaternion.
op_DivisionDivides a Quaternion by another Quaternion.
op_EqualityCompares two Quaternions for equality.
op_InequalityCompare two Quaternions for inequality.
op_MultiplyOverloaded. Multiplies a quaternion by a scalar or another quaternion.
op_SubtractionSubtracts a quaternion from another quaternion.
op_UnaryNegationFlips the sign of each component of the quaternion.
ReferenceEquals (Inherited from Object.)
SlerpOverloaded. Interpolates between two quaternions, using spherical linear interpolation.
SubtractOverloaded. Subtracts a quaternion from another quaternion.
ToStringRetireves a string representation of the current object.
NameDescription
Finalize (Inherited from Object.)
MemberwiseClone (Inherited from Object.)