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GamePadButtons.LeftStick Property

Identifies whether the left stick button on the Xbox 360 Controller is pressed (the stick is "clicked" in).

Namespace: Microsoft.Xna.Framework.Input
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

public ButtonState LeftStick { get; }

Property Value

ButtonState.Pressed if the button is pressed; ButtonState.Released otherwise.

Xbox 360, Windows XP SP2, Windows Vista

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