0 out of 2 rated this helpful - Rate this topic

TextureCreationParameters Structure

Bb199344.note(en-US,XNAGameStudio.30).gifNote
This structure is available only when developing for Windows.
Describes the parameters to use when initializing a new instance of a texture.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

[SerializableAttribute]
public struct TextureCreationParameters
Windows XP SP2, Windows Vista
Did you find this helpful?
(1500 characters remaining)

Community Additions

ADD
© 2013 Microsoft. All rights reserved.